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DeskLayerNewsDeskLayer Stability Update
Game update

DeskLayer Stability Update

DeskLayer · published 13 Sep 2026, 17:05 UTC

All newsPlayers around this dateRead on Steam

Fixed idle freeze / slow interaction

  • Fixed issues where the dock, taskbar, tray, clock, and app tabs became extremely slow after prolonged idle periods.
  • Reduced accumulated background work clogging the WPF Dispatcher.
  • Offloaded heavy operations such as AppBar, Explorer, and window handling to background threads.
  • Added a watchdog and recovery mechanism to detect hung dispatchers.
  • Prevented animations from continuing to run while UI input stops responding.

Fixed minimize / restore issues

  • Fixed an issue where the dock disappeared or only reappeared after random clicks.
  • Fixed window restoration after minimize and occlusion state changes.
  • Kept edge gaps consistent during dock reveal/hide transitions.
  • Reduced state conflicts between AppBar, taskbar, dock, and fullscreen windows.

Improved dock responsiveness

  • Dock reveal no longer waits on slow WebView2 initialization or processes.
  • Wallpaper mouse events no longer block dock or taskbar clicks.
  • Coalesced background updates to prevent flooding the UI message queue.
  • Ensured tabs, tray, music player, and taskbar reliably accept input after idle.

Improved fullscreen handling

  • Improved fullscreen detection for Gecko/Firefox, Chromium, File Explorer, and native fullscreen modes.
  • F11 is no longer intercepted globally by DeskLayer.
  • Standard maximized windows are no longer mistakenly treated as fullscreen.
  • Maintained occlusion pausing without disabling dock recovery.

Improved taskbar icon rendering

  • Application icons are no longer rebuilt and decoded repeatedly on every task list update.
  • Reduced WebView2 and compositor overhead when multiple applications are open.
  • Reduced delays in dock visuals appearing even when taskbar data is already populated.

Improved Audio Waves

  • Restored Audio Waves to a fluid cadence around 50 FPS.
  • Made WASAPI frame snapshots race-condition safe.
  • Removed redundant throttling and buffer copies that caused visualizer stutter.
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Game update12 Sep 2026DeskLayer Update: Widget Editor Text Scaling and Stability FixesA major update is now live focusing on core system stability, eliminating UI freezes in Gap Mode, resolving responsiveness issues, and improving the Widget Editor. Core Stability and Performance · Fixed UI Freezes and Hangs in Gap Mode Resolved an issue where running in Gap Mode or switching between maximized windows could trigger an infinite occlusion reveal loop, leading to UI thread starvati…Steam news11 Sep 2026Transparent Status: Idle UI Latency & Why Marketing Has Been QuietHey everyone, DeskLayer v1.1 is out, but I want to address the elephant in the room and sincerely apologize for being so quiet lately, as well as the complete lack of proper marketing around this release. To be completely honest, I couldn't bring myself to actively promote or hype up the app while knowing a critical issue was still affecting daily productivity. As a solo developer, putting on a…Major update8 Sep 2026DeskLayer 1.1 is LIVE!DeskLayer v1.1 Patch Notes Update Period: August 8, 2026 – September 8, 2026 1. Community Workshop Integration and Ecosystem · In-App Workshop Browser: Direct browsing for community presets, taskbars, widgets, and wallpapers with categorized filter chips (Most Subscribed, Top Rated, Most Recent), real-time search, and 1-click Subscribe/Unsubscribe. · Two-Column Interactive Sandbox Detail View:…