
Happy to announce that RadCity: A Post-Apocalyptic Adventure now has a publisher: Anshar Publishing from Poland! 😍
What this means for the game's future - a ton of support for marketing, QA, testing, promotion and more, as well as making it possible to have localizations and a fully fledged soundtrack for the game's release. This ticks all of the boxes related to must-have content and the unique vision planned!
I am more than thrilled to have such help for RadCity☢️, from an especially experienced publisher with a great catalog of games, and I feel great about the direction the project is heading, reaching its full potential and delivering a great experience on release.
Hi! Here’s Jakub from Anshar Publishing. We’re a small team of people who really, really love games — and we’re not here to pump out as many titles as possible. If we work on a game, it’s because it clicked with us. Whatever it is, we’re always looking for that “yeah, this has something” moment.
And RadCity definitely had that.
It has a strong hook, a moody story built around environmental storytelling, and a clear creative vision behind it. Combined with the babadokia’s experience, it made us want to take our collaboration to the next level.
We believe that with our support, RadCity can grow into an even stronger project — and hopefully, you’ll be just as happy with the results of this collaboration as we are.
If you’re curious about the games we publish, check out our Steam Publisher Page!
https://store.steampowered.com/publisher/AnsharPublishing
Thanks for reading,
babadokia