Smoke & Lottery Simulator ยท published ยท build 25069955

This update fixes an underlying problem that was depriving your stores of a large part of their customers, and adds a real credit system.
๐ง Your customers finally all show up
A flaw in the footfall system counted customers who were still on their way towards the store's occupancy limit. As a result, the shop refused to bring in new ones while they were still out on the pavement, and the displayed footfall rate was never reached. Levelling up therefore no longer increased your sales.
This is fixed: stores now serve up to twice as many customers per day, and level milestones finally make a difference.
โข ๐ 4 customers arrive right at opening, at your door โ no more waiting out the first hour
โข โ๏ธ No more deserted afternoons: one stuck customer can no longer freeze the arrival of the next ones
โข ๐งญ Customers that are permanently stuck are now detected and sent home
๐ฆ Bank: a real credit line
The single $500 loan is gone, replaced by a proper credit line.
โข ๐ณ Three offers โ small, medium, large โ each with its own repayment period
โข ๐ Your ceiling rises with your store level
โข ๐ Up to 3 loans at once, as long as you stay under your ceiling
โข ๐ A breakdown of every loan: remaining debt, daily payment and days left
โข ๐ The interest rate is finally shown before you sign
โข ๐ Completely redesigned interface
โข ๐ Fix: after paying everything back, the offers stayed greyed out โ you had to close and reopen the app to borrow again
โข ๐ต Fix: a partial repayment freed up no borrowing room at all. Paying back $400 out of $500 now returns the matching capacity
โข โ ๏ธ Fix: on a missed payment nothing was taken and the debt grew forever. The game now takes whatever is in the register, then applies the penalty
โข ๐ท๏ธ Fix: in the starting shop, the screen displayed "Remaining debt: {0}" instead of the amount
๐ฆ Parcel relay
โข ๐ฎ Important fix: a lightly loaded pallet would never leave, and the truck skipped its pickup. Parcels stayed stuck indefinitely.
โข ๐ถ The employee no longer walks through the counter
๐งน Hygiene
โข ๐ฝ The cleaner now also cleans lightly dirty toilets. 100% hygiene is finally achievable.
๐ฌ Home-made cigarettes
โข โ Hold right-click to stock a shelf straight from the pack case
โข ๐ฆ The case no longer slips out of your hands in front of a full shelf, and its contents no longer spill on the floor when you put it down
โข ๐ฐ You can sell your packs at a significantly higher price before customers walk away
๐ฅ Cigars
โข ๐ฏ With several humidors on the same shelf, the one at the front is now the one that empties โ whether you serve the customer yourself or your cashier does. The cigar used to come from the box at the back.
โข ๐๏ธ Fix: an empty box being removed could make another, still-full box disappear
โข ๐พ Fix: several humidors in the same spot all came back with identical stock after reloading a save
๐ฌ Shop
โข ๐ฎ Streetlamps have been added to the terrace
โข ๐ก The vending machine is now lit
โข ๐ The slots at the back of the counter can finally be filled completely
โข ๐ญ Ashtrays no longer sink into the shelf
๐ Translations
Close to 200 texts were only ever shown in French, whatever language you had selected. They are now translated into all 7 languages: pack case, joint box, pizza system, manual scratch-ticket verification, carrying actions, shelf-stocking messagesโฆ
โข ๐ฟ The joint box showed all of its messages hard-coded in French โ "Plus de joints", "Prendre un joint", "Servir le client"โฆ
โข ๐ฆ While carrying a crate you read "Place la caisse": the name of the carried object was left untranslated
๐พ Saves
โข ๐ Fix: starting a new game without restarting the game kept the licenses and expansions from your previous save. If your current save is affected, restart the game and then create a new save to start clean.
โ๏ธ Miscellaneous
โข ๐ The clock resets to 8:00 as soon as you close, without waiting for reopening
โข โก Performance optimisation in a busy store