
Added:
- You can now send send bug reports from the main menu or pause menu — logs and your save file are attached automatically.
- Crashes are now reported automatically.
Changed:
- Pistol and SMG fire visible bullets instead of instant hits. Should help with understanding how accurate these weapons actually are
- Keyboard movement defaults to Modern controls; Tank is still available in Settings.
- Removed doors and gates that can't be opened in the demo.
- footsteps are quieter and vary more in pitch.
- Toned down the scanline effect.
Fixed:
- Controls could lock up after quitting from the death menu, switching gamepad/keyboard in a menu, or loading a level mid-transition.
- Quick-use and weapon wheels could get stuck open if you died with one of them open.
- A direction or fire button held while input was blocked no longer fires the moment control returns.
- DualShock tutorial prompts didn;t display glyphs correctly.
- Fixed a bug with the bed in the clinic. One of them. It just turned out the second climbing section has identical bug - will fix in next update. To avoid be sure to climb in teh middle of the ledge.
- Fixed a bug with a pillar in the starting corridor.