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OmenNewsv1.1.5 Update & GeForce Now Support
Game update

v1.1.5 Update & GeForce Now Support

Omen · published 18 Aug 2026, 20:58 UTC · build 24805115

All newsPlayers around this dateRead on Steam

This update contains changes requested by the community and some harder bug fixes.

GeForce Now

  • Omen should be available on this platform now. No idea how it performs though, apparently good enough for them to list it, so hopefully it's alright! Let me know if there's any issues and I can dig into it.

Quality of Life

  • Double click to equip and unequip items (same for gamepad)

  • Double click to buy and sell items at the merchant (same for gamepad)

  • You can no longer use additional repair pastes while one is already active.

  • Extraction beacons no longer dim on the radar.

  • Increased the range at which POIs on the radar will dim on the radar.

Bug Fixes

  • Fix and issue with structures not showing up on the post raid stat screen.

  • Fixed the player ship slowing down when dodge and afterburner are used closely together.

  • Fixed high tier armor plating using veilshard instead of adamantite.

  • Laser lances can no longer be fired while venting.

Balance Changes

  • Resource structures can no longer be removed after being placed but they can still be swapped to other structure slots.

  • Allied fighters will now go after ships instead of orbiting the player during base raids.

  • Reduced the sell prices of resource structures.

Performance

  • Small performance improvements.

  • Still considering some kind of setting that might reduce the number of VFX as a form of performance mode.

This will be the last big hotfix as everything else will now be wrapped up in the future free content update. But if there's any major bugs or balance issues, just let me know and I'll get a hotfix out ASAP. Expect some news about the content update towards the end of the month.

Thanks for Omening

More from Omen

Other announcements

All news
Game update21 Aug 2026v1.1.7 Update - Player Base Raid BalancingThis update focuses on increasing the survivability and effectiveness of defensive structures. Also, this update addresses an issue with the enemy target priorities where resource structures were seen as equally dangerous as defensive structures. Player Base Raids · Enemies now focus on defensive structures, power generators, resource structures, then the monastery last in that order. · All def…Game update16 Aug 2026v1.1.3 Hotfix - Northwind Balance UpdateThis patch focuses on the second boss of the game called Northwind. Normal difficulty is supposed to provide a challenge while still being approachable for many players. The intent for the second act boss is that you might need to do the act 2 questline and get together at least a few blue items but I don't want players spending an insane amount of time grinding in act 2 in order to beat this b…Game update15 Aug 2026v1.1.2 Hotfix with more CRT Effect OptionsCouple of fixes before I focus on the bigger quality of life and content updates. CRT Effects · Disabling the CRT warp will now do so throughout the rest of the game, not just during gameplay. So this applies to cutscenes and stat screens too. · CRT scanlines can now be used even if the CRT warp is disabled. So you can modify that option separately. Bug Fixes · Some weapons that were not able t…