Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Last BreathNewsUpdate 0.7.9d
Game update

Update 0.7.9d

Last Breath · published 17 Aug 2026, 20:18 UTC

All newsPlayers around this dateRead on Steam

Optimization and Quality-of-Life Update

  • Implemented an initial optimization pass to reduce frame-time spikes and occasional stuttering.

  • Reduced building costs. Tier 1 walls now require 6 Wood, Tier 2 walls require 8 Stone, and Tier 3 walls require 10 Iron Ingots.

  • Adjusted resource distribution while digging. Drop rates now vary depending on depth, with each resource being more common within a specific depth range. No resource drop rates have been reduced, this change only affects where resources are most likely to be found.

  • Reduced the amount of O₂ generated by Oxygen Extractors for better game balance.

  • Added individual volume controls for sound effects, ambience, interface sounds, voices, and media.

  • Added Brightness, Saturation, and Gamma settings.

  • Added footstep sounds for enemies. Improvements to enemy behavior are planned for a future update.

  • Reduced the frequency of acid rain as habitability increases.

  • Naturally grown trees can now be cut down with an axe. Wood yield is based on tree size and ranges from 1 to 8 Wood.

  • Fixed an issue where flattening terrain with the shovel could create small holes in the surface.

  • Increased the shovel’s maximum range while using Flatten mode.

More from Last Breath

Other announcements

All news
In-game event6 Sep 2026Update 0.8.2Hello everyone! This update introduces Tier 2 and Tier 3 drilling rigs, improved conveyor placement, new item filtering options, and several gameplay changes. New Content · Added a Tier 2 drilling rig · Added a Tier 3 drilling rig · Added an upgrade mode to the mallet, allowing walls, foundations, floors, and stairs to be upgraded. · Added the ability for certain enemies to steal items dropped…In-game event28 Aug 2026Update 0.8.1Hello everyone! This update introduces a new Tier 1 drill rig, new decorative items, and several tool improvements. Tier 2 and Tier 3 drill rigs will be added in the next update, allowing you to dig deeper. New Content · Added a Tier 1 drill rig · Added a wall clock · Added an alarm clock · Added a nightstand · Added tips for inventory shortcuts and stack management Improvements · Added Ctrl +…Game update25 Aug 2026Update 0.8.0bNew Content · Added Tier 2 and Tier 3 spears. Improvements · Added starting bunker and flag markers to the compass. · Text can now be positioned on Marker Flags and Wooden Signs. · Foundations can now be rotated freely. · Conveyor connection points are now displayed when a conveyor is selected. Gameplay & Balance · The starting bunker now provides oxygen for 4 hours instead of providing an unli…