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AimbeastNewsUpdate 4.2.1.2
Game update

Update 4.2.1.2

Aimbeast · published 25 Jul 2026, 10:02 UTC

All newsPlayers around this dateRead on Steam

This update fixes several bugs for bots and the map editor, and adds new bot settings. We also updated the login system to address some of the recent login errors. The login fixes might not solve the issue entirely; let us know if it helps tho.

New Bot Settings:

  • Added the option to override the Swap Time for each specific movement profile, with a randomized range.

  • Added various settings to control the ranges of wall detection in each direction.

Bug Fixes:

  • Fixed a bug that caused characters to ignore Idle events when using possession.

  • Fixed launchpads calculating forces incorrectly.

  • Fixed bots stopping abruptly when using both "Pause Time Between Swaps" and "Speed Scaled Acceleration/Deceleration".

  • Fixed character speed not resetting to default when getting hit by a bot with a weapon with "Slow Enemy On Hit" enabled.

  • Fixed an issue that caused scenarios with both LMP and TDS profiles to not work correctly after some time.

  • Fixed "Cycle Bot Profiles" not working correctly.

  • Fixed Projectiles always having some gravity even with gravity set to 0.

  • Fixed bots stopping abruptly when using a "Speed Up / Down (Fly)" event with 0 speed, and with "Speed Scaled Acceleration/Deceleration" enabled.

  • Fixed end game and kill blocks not working on the player.

Login Issues:

This patch also includes a few changes targeted at fixing some of the recent login issues; while they might not fix the issue entirely, they should help.

We are sorry about the errors, and we'll keep working on this to ensure servers are stable.

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