Slots & Diapers · published · build 23567114
Wow, what a beautifully hectic launch day it has been!!! We wanted to stop for a moment and thank you all so, so much. The reception for Slots & Diapers is far better than we could have ever anticipated!Even better news: on the technical side of things, our players have yet to encounter any kind of game-breaking bugs. (Hooray!) However, we've caught a few smaller issues that we wanted to squash immediately to make sure your time on the casino floor is as smooth and polished as possible.Here are the changes going live in today's patch:
"Crapto Royale" Achievement Redo: The previous requirement relied way too heavily on RNG and bordered on the impossible. We’ve changed it! The new requirement is: Spend 100,000 Craptocurrency Spinning the Craptomachine! You can also see how much you've spent on spinning that perfect machine on the Stats Tab!
"One More Spin..." Fix: This achievement was intended to unlock after spending 2 hours in-game, but a backend issue was automatically handing it out the first time some players loaded up. This has been corrected.
The 2-Billion Craptocurrency Glitch: We fixed a major issue with the 1% passive skill calculation. Previously, due to some math overflow logic, crossing the 2 billion mark would actually start taking money away from you instead of giving it. You can now safely become a multi-billionaire!
Reboot Animation Freeze: Fixed a bug where certain machines would get stuck halfway through their animations right after a Reboot.
Global Leaderboard Placements: Previously, if you weren't in the Top 100, you couldn't actually see where you stood. Now, the leaderboard will display your exact numerical rank, no matter how low you are on the financial totem pole!
CraptoMachine Labels: The highest bet was previously labeled as "10x," but because the rewards didn't literally multiply by 10, it was causing some confusion. We have changed this label to "MAX" to accurately show it's your maximum bet.
The "PREVIEW" Button: Fixed a formatting oversight where the preview button text wasn't capitalized. It now properly reads "PREVIEW".
Rogue Sound Effects: We found a couple of sneaky sound effects that completely ignored the Master Volume indicator and blasted at full volume. They have been brought to heel and will now properly obey your slider settings.
Thank you to everyone in the community who shined a light on these issues and reported them so quickly. You are literally the best player base an indie team could ask for!Keep the feedback coming in our Official Discord, and let's keep those reels spinning!– Parodie Games