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Last VanguardNewsUpdate 0.3.0
Game update

Update 0.3.0

Last Vanguard · published 14 Nov 2024, 22:51 UTC · build 16412163

All newsPlayers around this dateRead on Steam

Hi!

We’ve worked hard to improve important aspects of the game based on your feedback. This update brings numerous changes to make the initial experience more accessible and improve the difficulty curve.

Improved difficulty curve: To make the early game less frustrating and more enjoyable, players now begin with four health points, which can increase to seven with dungeon upgrades. Additionally, after the initial defeat in the Tournament, players in new games must now pass through the tunnels to obtain a gun. This change does not affect current saves, as the weapon was already available but not mandatory. These adjustments will help new players start with stronger equipment and face a more balanced difficulty progression. In the future, we may add different difficulty levels for those seeking an even greater challenge.

Enhanced starting area: We’ve reduced the health of some enemies in the initial area, improved checkpoints, and added energy-generating machines to make this section more accessible for new players.

Faster fast travel: We increased the speed of fast travel to make getting around the game world quicker.

Boss difficulty indicators: Bosses now appear on the map with stars indicating their difficulty level, helping players decide which ones to face first. Additionally, players must first defeat a Commander and gain an extra life to access Competitor Luka. This feature will be further refined once the map allows zooming, as currently, certain details may be difficult to see clearly.

Player movement improvements: We optimized player movement to make it smoother, eliminating the delay after a dash. While we have a few adjustments still to make, particularly with targeted shots, we also added a sound to indicate when abilities are ready to use.

Smoother interface: We improved interface performance for faster and more responsive controls.

Bug fixes: We resolved several bugs reported by the community.

Boss balance adjustments: We’ve adjusted the bosses' health, and they now provide coin rewards in addition to their unique rewards or objectives. If a boss still seems to have too much health, let us know in the discussions!

We’re excited about these updates and the improvements they bring to the game experience. Next, we’ll focus on enhancing the map, including an NPC who will mark upgrades for a fee, add zoom functionality, and more. We will also continue working on optimizations and game balance to ensure a more polished experience.

Thank you for your support, suggestions, and patience as we continue working to make this experience as enjoyable as possible!

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Game update3 Aug 2025Update 1.0.42Fixed an issue where Sentinel Furnace health was not displaying correctly. · Added directional arrows to the fast travel drone for improved clarity. · Fixed a visual glitch when using the special glasses in a section of the Old Barracks. · Corrected typos in the Spanish localization. · Fixed a statuette that wouldn’t disappear after being destroyed. · Other minor fixes and general improvements.In-game event20 Jun 2025Update 1.0.4Hi there! 🗺️ Added a feature that displays statuettes on the map once you've paid the cartographer, essential for those aiming for 100% completion ! Now you can jump back into the game and collect any missing statuettes you left behind! 💀 Reduced Tournament boss HP if you've already defeated them in the world. 🔧 Minor fixes and small improvements.In-game event4 Jun 2025Update 1.0.3Hi! We've been working hard on improving the map, and in this patch we're introducing a rework based on your feedback. 🗺️ The world now feels much more interconnected, with visible links between each map that guide players toward the next biome. This makes it easier to understand how to navigate from one area to the next. We’ve also added distinctive biome colors to make orientation and explor…