
Every action can go on a key, any mouse button (side buttons too) or the wheel.
New rebindable actions: primary action (throw, hook, revolver, place), secondary action (tip a crate, turn a display, change tool), family fetch (radar, magnet, outlaws) and cycle back/forward.
Family fetch no longer needs a middle click, so it works on a touchpad.
Menus and the spectator camera follow your own movement, drop and interact keys.
New Controller actions page: every action can be rebound, with Restore defaults.
The ability book can now have a controller button of its own.
The Controller buttons page and the on-screen hints show what each button currently does.
Toggle sprint.
Invert controller X / Y, separate from the mouse.
Stick deadzone.