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Age of Failon - Birth of the HeroNewsDemo Update 0.3.0 – Progression, Maps & Save System
Major update

Demo Update 0.3.0 – Progression, Maps & Save System

Age of Failon - Birth of the Hero · published 15 Sep 2026, 18:15 UTC · build 21572238

All newsPlayers around this dateRead on Steam

Age of Failon Demo – Update 0.3.0

This update brings major improvements to map generation, progression, movement controls, battle behavior, save handling, and overall stability.

Several systems were also reworked internally to make future development and map creation more reliable.

Gameplay & Progression

  • The first 4 Castle buildings are now automatically built at the start of the game.

  • Total Building Points have been adjusted from 950 to 946 to reflect the new starting buildings.

  • Rebalanced Spell Card unlock progression across Maps 1–5.

  • Increased the starting Unit Card reward on Map 1 from 200 to 400 Power.

  • Removed the Build 0/3 Buildings objective from Map 1.

  • Map 1 now ends after completing the Defeat Building objective.

Maps & World Generation

  • All demo and campaign maps have been completely regenerated.

  • Problematic map seeds have been removed and replaced.

  • Improved player spawn generation.

  • Introduced a new road generation system with more varied secondary road structures.

  • Reworked the map generation pipeline.

  • Maps are now pregenerated and loaded from dedicated map data files instead of being generated entirely at runtime.

  • Improved consistency and reliability of map layouts.

Movement & Controls

  • Added Enter and Space as movement confirmation keys.

  • Enter and Space can now also be used to continue a previously stopped movement path.

  • Improved path continuation behavior.

Battle Fixes

  • Fixed an issue where the directional melee attack cursor could disappear after attacking and fail to reappear for the next unit while the mouse remained over the target.

  • Fixed enemy walk animations starting too early after spell casting.

  • Enemy units now wait for spell animations and effects to fully finish before movement and walking animations begin.

  • Fixed Battle Effect Info panel positioning and resizing.

Castle & UI

  • Fixed building level display in the Building Detail window.

  • Buildings that have not yet been constructed now correctly display Level 0 instead of Level 1.

Save System

  • Added the foundation for a new save migration and version compatibility system.

  • The game can now detect incompatible, corrupted, or unsupported save data and notify the player before continuing.

  • Player, map, and snapshot save handling has been improved.

  • Save files have been moved to the new Xarox Games / Age of Failon save location.

Important:
Save data from previous demo versions is not compatible with Demo 0.3.0 because of changes to map and progression data.

When launching the new version, existing game progress will need to be reset. Game settings are not affected.

Presentation

  • Removed the old startup intro.

  • Added the new XAROX GAMES intro.

Other

  • Various smaller fixes and stability improvements discovered during a complete demo playthrough.

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