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Casino SimulatorNewsStability Update
Game update

Stability Update

Casino Simulator · published 11 Sep 2026, 21:55 UTC

All newsPlayers around this dateRead on Steam

Hey everyone! Over the past week we've been hunting down the issues you reported. The update is live now (~56 MB). Here's what's fixed:

⭐ Five Star Rating & Achievement

  • The casino rating could get permanently stuck below 5.00 — deleted or moved items kept invisibly dragging it down. Ratings now recalculate from what's actually in your casino every time you load a save, so affected saves fix themselves automatically.
  • A maxed-out casino now reaches a true 5.00 — and the five star achievement finally unlocks (it was mathematically impossible before — sorry!).

💰 Cashiers

  • Fixed cashiers freezing and queues getting permanently stuck in long sessions.
  • Removed a hidden double prestige penalty when customers waited at the cashier — prestige recovers faster now.

🚶 NPCs & Visuals

  • Customers no longer walk to machines invisibly and "pop in" — they enter fully dressed through the entrance.
  • Fixed NPCs replaying old sit/stand animations when entering your view, and NPCs gliding around in a seated pose.
  • Roulette chips no longer fall through the table.

🚜 Vehicles

  • Fixed tractor wheels visually detaching from the chassis (especially in co-op) and reduced the wild bouncing indoors.

⚙️ Performance & Stability

  • Fixed a memory leak that made long sessions gradually darker and slower (+ automatic daily cleanup).
  • Big NPC rendering optimization — large crowds now draw roughly 3x cheaper.
  • Co-op: end-of-day/casino sign sync fixes; bar workers now return to work after loading a save.

What's next


A legacy save import to restore pre-update saves (if you lost access to an old save — it's still safe on your disk, and we're building the tool to bring it back), plus more fixes and a dedicated optimization pass.

Thanks for all the reports, videos and logs — most of these fixes came directly from you. Keep them coming! 🎰

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