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Dark and DarkerNewsEarly Access Hotfix #125
In-game event

Early Access Hotfix #125

Dark and Darker · published 3 Sep 2026, 05:31 UTC

All newsPlayers around this dateRead on Steam

Hello Adventurers,

This update readies the main questline seasonal rewards. We’ve worked hard on improving the accessibility of the quests this season and believe this season should be the most straightforward to accomplish. We’ve added fun and quirky new rewards to give that extra motivation to cross the finish line.This update also brings bug fixes, additional polish to the recently added QoL updates, and several cleric balance changes in hopes of increasing their build diversity. We are cooking up some stuff for the upcoming weeks and will have news very soon. Thank you and see you in the dungeons!IRONMACE

Bugfixes:

  • Fixed an issue where the server could crash if a prop the player was standing on was destroyed.

  • Fixed an issue where other characters could intermittently disappear or flicker.

  • Fixed an issue where Spells could travel in an unintended direction.

  • Fixed an issue where the interaction speed for corpses killed by a party member could be too slow.

  • Fixed an issue where the visual effect of Fighter Veteran's Instinct could fail to dissipate.

  • Fixed an issue where Wizard's Teleport could be used consecutively without cooldown.

  • Fixed an issue where the headshot hitbox of Druid's Bear Form could be smaller than its visual appearance.

  • Fixed an issue where the headshot sound could fail to play when the head of a Druid in Bear, Penguin, or Panther Form was hit.

  • Fixed an issue where tamed monsters from Ranger's Taming Shot and Boss Monsters could fail to attack each other.

  • Fixed an issue where creatures tamed using Taming Shot in PvE Campaigns could deal damage to other players.

  • Fixed an issue where Druid's Rat Form could be used to leave the map at a specific location in the Hidden Altar module in The Forgotten Castle - Ruins.

  • Fixed an issue where gaps could appear in parts of the walls in the Armory module in The Forgotten Castle - Crypt.

  • Fixed an issue where Sorcerer's Electric Dash could be used to leave the map in the Spiral module in The Frost Mountain - Ice Cavern.

  • Fixed an issue where Pirate Axe Thrower's thrown weapon could fail to deal damage when it hit a player.

  • Fixed an issue where the kill count for the Tidewalker Slayer achievement did not increase when a Tidewalker was killed.

  • Fixed an issue where Ping Markers could continuously shake slightly.

  • Fixed an issue where using a Ping on certain monsters could display an incorrect name or an empty message.

  • Fixed an issue where multiple radial menus, such as the Spell and Emote menus, could be opened simultaneously while the Ping radial message menu was open.

  • Fixed an issue where using a Ping while the map was open could change the spectated target each time a Ping was placed.

  • Fixed an issue where Pings could be used on a target while spectating a non-party member.

  • Fixed an issue where Pings placed by party members could appear at a different size on the spectator's screen.

  • Fixed an issue where anti-spam protection could fail to apply to Ping confirmation messages.

  • Fixed an issue where the UI could be displayed in green when an item swap was not possible.

  • Fixed an issue where the Grimveil Cloak's invisibility effect could trigger when a Druid shapeshifted into Rat Form, even at full Health.

  • Fixed an issue where Aegis's guard sound could be played as the sound of a different shield.

  • Fixed an issue where the collapsed Party Finder window in the Lobby could reopen each time the player returned from a dungeon.

  • Fixed an issue where Sulfur Saliva required by the Weaponsmith could fail to drop in dungeons.

  • Fixed an issue where animations on Nameplate Skins could appear choppy.

  • Fixed an issue where the models for Liquid Gold Elixir Luck Potion and Liquid Gold Elixir Great Luck Potion could be swapped.

Game Updates:

  • The way Rogue's Wall Ride works has been changed. Wall Ride can now be performed while airborne without holding the jump key.

  • The color of the casting bar now changes when a Spell finishes casting.

  • The selection cancel area in the center of the radial menu has been reduced to help prevent accidental selections.

  • The Ping system has been improved.

  • Added a shortcut to remove Waypoint Pings. (Alt + Delete)

  • Ping shortcuts are now displayed in the map legend.

  • Item swapping is now available in the Trading Post and Expressman inventories.

  • The position of the Tutorial start button has been changed.

  • Added a sound effect for the "Defeat" emote in the Lobby.

  • Additional information about Communication has been added to the Tome of Knowledge.

Balance Updates:

ClassesWarlock

  • Dark Offering's Sacrifice Maximum Health per stack has been reduced from 10% to 9%, and its Magical Damage Bonus and Physical Damage Bonus have been reduced from 5% to 3%. The duration of the effect has been increased from 60 seconds to 100 seconds.

Cleric

  • Advanced Healer's healing effect has been reduced from 5 to 4.

  • Veil of Judgement has been changed from Tier 5 to Tier 4.

  • Blessed Fare has been changed from Tier 5 to Tier 3.

  • Divine Barrier has been changed from Tier 6 to Tier 5.

  • Cleanse has been changed from Tier 2 to Tier 1.

  • Locust Swarm has been changed back from Earth Magic to Divine Magic.

  • Sacred Flame can now stack on the same target only once every 0.7 seconds, and its cooldown has been removed.

  • Confession can now also remove healing reduction effects. The amount of Health restored per removed effect has been increased from 5 to 10, and its cooldown has been reduced from 24 seconds to 10 seconds.

  • Barefoot Pilgrimage's casting time has been reduced, and its cooldown has been reduced from 45 seconds to 40 seconds.

  • Excommunication's cooldown has been reduced from 45 seconds to 40 seconds.

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