Called by an unknown voice, you are drawn to a manor in the woods...
After 5 minutes, the manor collapses under the sand, and you wake up 5 minutes before it happened.
Manorbound is a new exploration adventure puzzle game by Team Nutshell.
It seems like the manor's Master has been missing for quite some time now, but to access its bedroom and some of the manor's other numerous rooms, you may need to solve puzzles and find new upgrades.
You are not alone inside, the manor staff and some uninvited intruders are scattered around the manor, some will give you useful information in your adventure, others want to end it.
Like B-Line, Manorbound is being solo-developed on my own engine: NutshellEngine, which is still receiving continuous improvements.
Manorbound is planned for 2026. It is already playable from start to end and is currently in the polishing phase, as there are still assets to cleanup or make, but this phase is also used to... hide some additional secrets...
Playtests have already started and will run until the game's release.
A trailer will be available on the game's Steam page soon, but you can still find some (work-in-progress!) screenshots of the game there.
For Steam Deck players, the game is continuously being tested on it, to ensure an optimal experience at launch.
If you have any question, feel free to ask them here or or Manorbound's Steam discussion board, and if you are interested in the game, please wishlist it, it helps a lot!