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Blood in the PanopticonNewsAcessibility Update
In-game event

Acessibility Update

Blood in the Panopticon · published 22 Aug 2026, 22:54 UTC · build 24884930

All newsPlayers around this dateRead on Steam

What changed

New Features:

  • Added a new Accessibility Subtab in the settings page.

  • Added a High Visibility Mode that should reduce visual noise and make combat easier to read.

  • Added individual settings to tweak various aspects of the graphics, such as contrast, scanlines etc.

  • Added variable Zoom levels.

  • Added an optional Reflex mode that helps you react to off-screen bullets.

Bug Fixes:

  • Fixed a dialogue line where the Admin yapps a whole block of text.

  • Fixed an issue causing a dialogue not to trigger, blocking progress in Nomenclatura's questline.

Note:

A more cohesive way of selecting your intended combat look will be part of a future update. This update aims to bring these much needed features first without much worry about presentation. A complete redesign of the settings menu is also planned. And some of the optional settings might become default after more testing.

More from Blood in the Panopticon

Other announcements

All news
Game update13 Sep 2026HOTFIX 11Changes: · Reduced the Lockman's movent speed by 35% · Reduced the Lockman's health by 35% · Lockman's stun no longer affects a dashing player · Fixed the screen effects in dialogue swallowing clicks · Allow credits skipping after seeing them the first timeGame update13 Sep 2026HOTFIX 10Changes: · Improved performance when using the LEO upgrade · Improved performance when multiple Shamans are on screen · Improved performance when multiple Lockman circles appear · Improved performance when a lot of explosions spawn in quick succession · Fixed a bug causing the rays from the LOE upgrade to remain stuck on screenGame update11 Sep 2026HOTFIX 9Changes: · Greatly improved performance in certain scenarios, especially after raising Alarm Level.