Update 0.10.6
- Renamed "General Crafting" to "Upgrades"
*UPGRADE CHANGES*
- Journey Tokens have been replaced with Upgrade Tokens, which are obtained from World Key milestones.
- Each consecutive world yields more Upgrade Tokens
- Added Shop Tokens as a new upgrade currency
- Shop purchases now grant Shop Tokens
- Shop Tokens can be used to unlock shop-related upgrades
- Shop Tokens and Upgrade Tokens can be converted into each other
- All upgrade recipes have been rebalanced
- Added some bundle upgrades (permanent perks, tiles)
- World Selection, Alternative Level-Ups, and Mining Proficiency now require upgrades
- Added upgrades for higher number-tile tiers
- Crystal drops now require an upgrade for each rarity tier
*OTHER CHANGES*
- Paradoximus now moves faster in later worlds
- Extended board functionality for the demo
- Added obtained Upgrade Tokens and Shop Tokens to the World Output panel
- General UI + QoL + performance changes
- Removed remaining quests and migrated them to Upgrades
- Removed the Fortify mechanic (Too niche usage, Early Restart generally better)
- Removed the separate tutorial world; new games now begin directly in a standard world
- Removed unnecessary tutorial steps