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FIRE. HOLD. REPEAT. DemoNewsUpdate
Game update

Update

FIRE. HOLD. REPEAT. Demo · published 10 Jul 2026, 11:29 UTC · build 24145435

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Added all locations and an expanded pool for late-game stages. Reworked translations for 7 languages (German, Spanish, French, Italian, Polish, both Portuguese variants, Chinese) — fixed dozens of translation errors and inconsistencies.

More from FIRE. HOLD. REPEAT. Demo

Other announcements

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Game update5 Sep 2026Update 0.5!What changed since the last update Balance: · The "Shershen" pistol (deagle) got several fixes at once — accuracy, headshot damage, effective firing range, armor penetration, and magazine size — now it actually feels strong instead of a dead slot · Softened the boss health curve at early levels — it used to spike sharply right where players felt it the most · Raised grenade cooldowns and slight…Steam news5 Sep 2026Playtest already live!Hey everyone! The playtest is officially open – the first people who signed up have already gotten access and confirmation. Honestly, I didn't expect this many people to want to join in, especially before any big updates – it genuinely means a lot and keeps me motivated to keep going. If you're one of the people who got access – welcome, and don't hesitate to hit the feedback button right in th…Game update25 Aug 2026Update 0.4!Here's what's been done: · Balance: reduced boss damage, more variety in headshot chance across enemy types, sniper rifles now hit harder specifically against armored targets · Reworked bandage healing – now heals gradually over time instead of instantly all at once · Fixed a bug with incorrect attachments showing up for weapons · Updated boss/rare enemy indicators on the monitor · Fixed a mino…