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Mimicry!NewsMimicry Demo Update for Steam Next Fest!
In-game event

Mimicry Demo Update for Steam Next Fest!

Mimicry! · published 15 Jun 2026, 12:01 UTC

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Hey players! Steam Next Fest starts TOMORROW, and so we've made a bunch of changes and fixes to the Mimicry! demo for you all to have fun with. Hope you enjoy! Read more below:

Content / Balance Changes

  • We have now added the Revolver into the Exterminators’ arsenal for the demo, as a special Next Fest addition!

  • New Active Mimic Ability: Decoy - Send out a decoy mimic in a straight line to distract Exterminators. Now part of the available mimic abilities for the demo in Next Fest!

  • Barracks now has 2 smaller map variants, called Showers and Cafeteria, that block off different sections of the map to make it suited to lower player counts.

  • More potential randomised room prop layouts have been added to Barracks

  • The lobby has had a bit of a refresh. While we are currently working on a new and improved (much bigger) version of the lobby, we have added a few things from that new lobby into the old one to give you some fun things to do while you wait!

  • We have done an art polish pass over our two demo maps (Laboratory and Barracks) and the tutorial, improving lighting and gradient effects throughout

  • Arachnophobia friendly mode has been added to the settings: When enabled, Mimics have their legs removed and walking sounds replaced. Now they’re funny little orbs floating around!

  • The Float exterminator emote has been replaced with the Cheer emote

  • Grenade Launcher now triggers an auto reload after not firing for 1 or 2 seconds

  • Invisibility opacity has been increased from 0.15 to 0.25 and it now changes your mimic colour to white while invisible

  • Headgrab cooldown increased from 1s to 2s and now has a hunger drain of 5/s while headgrabbing

  • Dash cooldown increased from 1s to 2s

  • Tweaked recommended starting exterminator counts slightly (specifically now starting 3 exterminators from 11-12 players instead of just at 12 players)

Bugfixes

  • Fixed some issues with flamethrower flame particles which should make it much more consistent to hit mimics with

  • Fixed seeking timer slider resetting its value to 5:00 every time you open the lobby settings menu

  • Fixed hat title and description in hat customisation menu defaulting to saying “Title” and “Description” instead of the currently selected hat

  • Fixed opening the audio settings menu involuntarily unmuting your voice chat

  • Minor tweaks to tutorial wording

  • Fixed oven doors / burners not always replicating properly to clients

  • Added “Return to Hub” button on pause menu that lets you teleport back to the central room in the lobby

  • Fixed some audio issues with specimen tanks in Laboratory

- Wayward Skies Studio

More from Mimicry!

Other announcements

All news
Game update14 Sep 2026V1.1.0.1 Patch NotesBugfix · Fixed Decoy Mimics having no cosmetics instead of copying the player's cosmeticsMajor update13 Sep 2026V1.1.0 - Hats and Hangouts: The Public Lobbies UpdateYou asked for it, we delivered. After much hard work from our programmers, Public Lobbies are finally here! To commemorate the occasion, Mimicry will be 25% off for the next week, so there's never been a better time for you and your friends to jump into the game and have some fun! Features · PUBLIC LOBBIES!!! The long-awaited and much-requested feature is finally coming to Mimicry! When hosting…Game update24 Aug 2026V1.0.5.1 Patch NotesBugfixes · Fixed Mainframe map variants not matching up with the correct names in the map select as a result of a previous fix. This should hopefully conclude the saga of "Mainframe having issues" over the last 4 patch notes! :) - Wayward Skies Studio