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Raiders RiseNewsRaiders Rise – Community Update | Sprint 30
In-game event

Raiders Rise – Community Update | Sprint 30

Raiders Rise · published 13 May 2026, 08:56 UTC

All newsPlayers around this dateRead on Steam

🎮 Raiders Rise – Sprint 30 Community Update

Welcome to a new update! This sprint has been focused on the demo, the Battle Pass, new mobile features, and lots of visual content. We have also continued improving the gameplay experience thanks to community feedback. Here’s everything we’ve been working on.

🧩 Demo, Battle Pass, and Store Systems

🎯 Separation Between Demo and Full Game

There is now a clear distinction between demo players and full game players.

Demo users now:

  • See specific indicators inside the interface

  • Cannot access the full store or premium purchases

Players with the full game keep full access to:

  • Store systems

  • Battle Pass features

  • Purchases and rewards

🎁 Battle Pass Improvements

We continue improving the Battle Pass flow:

  • The reward claim system has been improved

  • Rewards can now be claimed individually

New visual effects have also been added for:

  • Unlocks

  • Reward progression

  • Battle Pass purchases

We also continue polishing:

  • Store visuals

  • Battle Pass presentation

  • Reward screens

🧠 Tutorial and Gameplay Polish

✅ Tutorial Iteration

A large part of the sprint has focused on improving the tutorial and integrating player feedback.

Improvements include:

  • Better visual guidance

  • More dynamic directional indicators

  • Less confusion during the early experience

The tutorial flow continues to be refined based on:

  • Community feedback

  • Playtesting sessions

🎬 Visual Feedback and UX

We have also updated:

  • Victory screens

  • UI transitions

  • In-game indicators

All focused on improving:

  • Clarity

  • Readability

  • Experience for new players

📱 Android and Mobile Development

📲 Android Prototype

The first Android version is already working and can be tested.

Implemented features include:

  • Virtual joystick controls

  • Mobile-specific testing tools

⚙️ Mobile Optimization

A new graphics mode for mobile devices has been added, optimized for low-end and mid-range phones.

It includes:

  • Reduced shadows

  • Post-processing adjustments

  • Lower 3D rendering resolution while keeping the UI sharp

🧠 Characters, Skins, and Animation

🎨 New Skins and Cosmetics

Several new skins are finished or close to completion:

  • Lence skin

  • Nicola Skin

  • Zantetsu Skin

  • Skreel Skin

  • Kathy Skin

New cosmetic variants are also still in production.

😊 Facial Expression System

The character expression system has been expanded with:

  • Blinking

  • Facial expressions

  • More dynamic idle behaviors

It is already implemented on the newest characters.

🌍 Level Design and Environments

🗺 Planet 3 Completed

All Planet 3 levels are now finished.

The final passes for the following have also been completed:

  • Colliders

  • Gameplay adjustments

🏜 Desert Biome Expansion

We continue working on new desert biome variants and visually differentiating its different areas.

Added features include:

  • New props

  • Environmental variations

  • Better environment readability


🏁 Sprint Wrap-Up

This sprint has been key to strengthening the demo, advancing mobile development, finishing Planet 3, and continuing to expand visual content and core systems.

➡️ Don’t forget to add Raiders Rise to your Steam wishlist
➡️ Join our Discord and take part in upcoming playtests

See you in the next update — and until then, keep raiding! 🚀

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