Please reset the button settings to their default values for use.
Added a flip function; on the Q key, short press and long press have different effects.
Pilot bro Z and the giraffe have added lightsaber functionality E.
Flips are purely visual effects and do not affect collision detection!
Because doing so would make the game more difficult.
Now you can start showing off your style.
Using and switching items has been changed to keyboard number keys 1, 2, 3.
For controllers, it's now shoulder buttons.
The character will now tilt at a certain angle in the direction of movement.
Stone blocks now experience reduced wind resistance.
Pilot bro Zs movement speed has increased by 20.
The lightsaber can break certain decorative objects.
Stone blocks are now the default character for the main city level: "Coming Ashore," making it easier for new players to get started.
School-uniform bro Z has been banned from unlockable characters and is now the default character for the Ascension Path.
Some decorative elements and balloons have been added to the game, though they haven't been finely tuned yet.
Next, we'll be developing light combat features and more exciting maps. Currently in development.