Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
ReapCycle PlaytestNewsTitle: Music, Sound & UI Polish
Game update

Title: Music, Sound & UI Polish

ReapCycle Playtest · published 9 Oct 2026, 22:41 UTC

All newsPlayers around this dateRead on Steam

New tunes, better sound feedback, and a fresh coat of ReapCo-approved UI polish!

  • Added title music and a hub music loop.
  • Added a dedicated, tabbed Settings screen accessible from the lobby and pause menus.
  • Added separate Music and SFX volume controls, with saved volume and look settings.
  • Added UI sounds for buttons, settings tabs, inventory, machines, and standalone containers.
  • Added four randomized pickup sounds, heard only by the collecting player.
  • Routed punch sounds through the SFX mixer and synchronized the punch whoosh with its animation.
  • Improved enemy sound attenuation so distant footsteps don’t sound like they’re right beside you.
  • Updated crafting, recycler, and generator UI styling.
  • Improved crafting bench and upgraded machine layouts, container spacing, and scrolling to reduce HUD overlap.
  • Restyled Mission Select to match the other menus, with a scrollable station list and clearer selection states.
More from ReapCycle Playtest

Other announcements

All news
Game update26 Oct 2026Sounds and Reticle UpdateAdded quite a bit more sounds to enemies and interactions Changed the reticleGame update21 Oct 2026Small Economy UpdateUpdated payouts from scraps Tuned unarmed and weapon damage Reduced pole damage range Changed some crafting and research times as well as costs Items crafting in the essentials bench will continue crafting while players are out on a contract. Moved the essentials crafting bench Updated scrap rarity world VFX Tuned first person strafing animations Potato Birb can flame attack while moving now, e…Game update18 Oct 2026Small QoL UpdateImproves interactions, some visuals, and SFX. Fixed a bug where Ram Dog could bite players after death. Added some narrated lines.