
Hello Early Access players! This is Calm Fox.
Thank you so much for being here and supporting us on this journey!
I am aware of various issues you've reported. I have already fixed some of them and am actively working on the rest. Below, you'll find a list of known issues that are actively being fixed and will be resolved within the following days. If you encounter any other bugs, please let me know, and we will squash them as soon as possible.
As stated on the Roadmap, my main focus at this stage is to ensure game stability before introducing new content.
🗺️ A Quick Surprise! I also managed to finish the brand new map ahead of schedule and decided to release it right with this patch!
Thank you again for being here!
UI Display: Turn order flag icons occasionally become too dark during gameplay.
Text Glitch: Lumbermill building texts are displaying weird variable codes.
End-Game Bug: When a player leaves a match, the victory screen sometimes fails to trigger, causing the game to get stuck.
Lobby Joining: Joining a lobby for the first time may fail; currently requires the host to re-host.
Lobby Ghosting: When a client leaves a lobby, their info is sometimes cached, requiring a re-host to clear.
Map Selection Text: While selecting a map during hosting, the text incorrectly glitches/changes to "public/private" (this is purely a visual text bug with no gameplay impact).
Thank you again for being here! Enjoy the update!