
Global
Performance & Size
Significantly optimized assets and textures
Reduced overall disk size, reducing the size from 10.9GB to 6.5GB
Improved performance significantly overall
Player Character
Updated player-character
Made player character smaller
Gave player character new clothes (with physics)
Added sliding animations
Added turning animation
Increased player camera aperture from 4 to 8 for a larger focus range when close to objects
Polaroid
Polaroid now has a strap
Polaroid bounces a little on your tummy
Can now see yourself while Polaroid is up
Shifted Polaroid scene-capture to more closely match the viewfinder
Added clarity to polaroid flash controls
Added clarity to polaroid hints
Fixed missing shadows when polaroid camera is up
Improved polaroid sounds
Flashlight
Added Flashlight thumb animation
Refined Flashlight Arm Inverse Kinematics
Fixed bug where flashlight wouldn't be in position upon reload of game
Flashlight no longer clicks while prone
Improved flashlight collision
Interaction & Movement
Added toggle option for run/crouch/prone
Updated VHS Interaction system
Made interaction hand a little less creepy
Can no longer speed prone (Sprint while prone)
Fixed door swing speed being affected by framerate
Made locked doors a bit more obviously locked
Audio
Improved footstep sounds
Added clothes rustling sounds
World & Materials
Improved realism of carpet materials
Made collectibles easier to find and more intuitive
UI / Menus
Fixed menu being the wrong aspect ratio in some cases
Improved menu readability and made it a little less bright
Improved video settings menu
Improved graphics settings presets
Misc
Splash Screen updated to Backyard Games
Other minor bug fixes
Grandma's Basement
Replaced opening video
Made opening transition smoother
Improved hitching in basement
Improved realism of playmat
Made stairs to book-table more obvious
Stopped table fan from oscillating while power is off
Grandma's Livingroom
Animated tissues in living room to blow in the wind from the fan
Some slight changes when obtaining the backpack
Added ticking sound to living room wall clock
An Overwhelming Kitchen
Added more polaroid use in overwhelming kitchen
Changed hint in overwhelming kitchen to not be confused with collectible hints
Fixed clipping issue with wall holes after Overwhelming Kitchen
Improved performance in Overwhelming Kitchen
A Confusing Hallway
Made Confusing Hallway less... confusing
A Stressful Livingroom
Overhauled Stair-maze to be more interactive and less confusing
Added animation to Security TV
Prevented the gramophones from restarting in stair maze
Added some feedback for Flashlight being disabled so it feels more intentional
Prevented Soft-locking when running back up slope covered in couches
Returned flashlight immediately after Stair-maze
A Precarious Lobby
Made conversation pit fluffier
Changed conversation pit structure slightly
A Slippery Gallery
Made balance beam transition smoother
A Parlous Bridge
Improved accessibility to door platform
TV Room
Some visual changes to the empty TV room
An Uncanny Street
Improved performance in Uncanny Street
A Liminal Snowscape
Improved hitching when entering snowscape
Changed ending room to suit other changes
Updated credits