Our game, Flare Up, is out now and free to download!
Thank you to everyone who has already downloaded Flare Up since we soft-launched last week. Your enthusiasm and engagement with the game has brought us a great deal of joy.
You may have also seen that we have already released a small update since launching the game, which adds nine achievements. Now you can show off your skill in tiny pixel art form.
Horned Llama is a small team of two developers, one based in Sweden and the other (me!) in Australia. Flare Up is about my own experiences with fibromyalgia, a chronic health condition that I've had since I was 17. The specific symptoms and challenges faced by the characters in Flare Up are directly inspired by the frustrations I often experience in my own life. Thank you (and sorry) to those who find this relatable. Remember you are not alone.
Flare Up was made during a short break my co-developer and I decided to take from our current main project, Body of Work. We have been working on this spooky-cosy game for the last year and needed the dopamine rush of releasing something to help motivate us. Change is as good as a holiday, right?
I also just wanted to apologise for the lack of accessibility options in Flare Up, especially regarding music and sound settings. The game was originally designed for public display in an arcade setting and several of the symptoms are directly tied to audio, so there is currently no way to adjust the sound. We may change that and some other quality of life elements in future, but for now we are returning our focus to Body of Work, in the hope that we can get a demo into our players' hands soon.
Thank you again for your support, feedback, and enthusiasm. We'll see you again soon!