Updates:
Saves: Saves are now less system intensive to complete.
Saves: Autosaves now are forced shortly after you complete a shelf, allowing better progression saving against crashes.
Saves: Autosaves no longer spam your save-list. They occupy just one slot per level and update the same save slot.
Saves: Game forces an auto-save more reliably on quit.
Controllers: Game now detects your controller and switches to the appropriate control scheme automatically. It'll also save your existing keybinds for your other control schemes.
Visual: Fixed two upside down labels at the register shelves.
Item: Lemon Sports Drink incorrectly read 'Lychee' on the bottle, now fixed.
Performance: Item physics performance adjustment should help people experiencing some performance setbacks. But this will be pending player feedback if any changes are noticed at this stage. I've also heard feedback regarding keybinding. This is a focus for me at the moment and more work will be put onto keybinds to give you more options. At this point, some keys when double-bound have some funky reactions, so providing more context to key usages is important to me. As always if you have any specific system feedback, bugs or suggestions you want me to see, I recommend checking out our community discussions or reaching out to me via email directly at [email protected]