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Calcio 98
News
Calcio 98 0.43.2 (2026-08-31)
Game update
Calcio 98 0.43.2 (2026-08-31)
Calcio 98
· published
31 Aug 2026, 12:42 UTC
· build
25036295
All news
Players around this date
Read on Steam
Fixes
Next-season cups: qualification from table zones, dates that fit the league calendar, supercup, and no duplicate byes.
Two-leg playoffs: the tie is hosted by the lower seed, and promotion or relegation follow the result.
Squad cap of 30 and max 5 non-EU players now apply to deals, loans, director searches and youth promotions.
Saves: load on the same PC, cloud session, and no leftover data from the previous career.
Continue no longer skips cups or return legs just because the date has passed; the XI is repaired for absences and non-EU limits.
Stadium fines in playoffs, merchandising on Mondays, more reliable director searches.
Relegation with no lower division: you stay in the same league, no ghost groups.
More from Calcio 98
Other announcements
All news
Game update
15 Sep 2026
Calcio 98 0.49.2 (2026-09-15)
What's New · Account verification and password reset emails now arrive in your selected game language: Italian, English, German, Spanish, or French. · If you use an email account, you can now reset your password from the sign-in screen. The email link is valid for one hour. · In the browser, the game loads data from the server and saves your progress online. The Steam version still works offlin…
Game update
10 Sep 2026
Calcio 98 0.48.0 (2026-09-10)
What's New · At the start of the season, CPU squads are topped up (at least 16 players and a goalkeeper). Changes · Matches between two CPU teams are faster (result from team averages and scorers). · In the browser the game uses less memory after simulations and does not reload the page. Fixes · Continue: the starting XI is ready before kick-off; European cups and the end-of-season review no lo…
Game update
7 Sep 2026
Calcio 98 0.47.1 (2026-09-07)
What's New · On Steam, the game recognises you at launch: you are already signed in to your Calcio 98 account. · Talking to the game server is protected: the client rejects tampered responses. Fixes · In matches (and for the opponent on the dashboard, header, calendar and stadium) kits use the same database colours, not the wrong tints. If you want to send feedback, write to
[email protected]
.…