Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
DEEPWARD PlaytestNewsPlaytest Update 0.1.6
Game update

Playtest Update 0.1.6

DEEPWARD Playtest · published 18 Aug 2026, 19:37 UTC

All newsPlayers around this dateRead on Steam

Playtest update 0.1.6 brings more fixes, optimizations and improvements to combat, controls and UI.

- Optimized destructible objects and reduced stuttering when destroying them.
- Improved preloading of enemies, weapons, projectiles and effects.
- The Gatling gun now fires immediately and slowly increases its fire rate while holding the trigger.
- Fixed some incorrect hits with Vireths sword during sweeping attacks.
- Improved Vireths Blink on the ground, slopes and in mid air.
- Fixed missing muzzle flashes when firing the Gatling gun.
- Added squad member selection in the Sanctuary.
- Improved the Start Mission button and a few other UI elements.
- Control hints now show clearer mouse button icons.
- Fixed sounds sometimes getting interrupted while loading a scene.
- Added some new zombie sounds.
- Optimized the simulation of enemy cloaks and clothing.
- Fixed the crosshair when aiming at defeated enemies.
- Optimized lighting, shadows and global illumination.
- Fixed a bunch of smaller issues and improved overall stability and performance.

Stay tuned, were still working on more big updates and new content for the playtest.

More from DEEPWARD Playtest

Other announcements

All news
Game update27 Aug 2026Playtest Update 0.1.7Playtest update 0.1.7 is now live. - Bruno now has a new active ability called Groundbreaker. We are still tweaking it, so expect a few changes as we keep testing and reading your feedback. - We also added a new hint to make adding heroes to your squad a bit clearer. Thanks for playing and letting us know what you think. More updates are coming.Game update30 Jul 2026Version 0.1.5 BetaVersion 0.1.5 Beta is now available. - Added a new active ability for Tony: Time Manipulation - Tony can now be found in the first level, allowing players to try him earlier - Vireth can now be found in the second level - Improved enemy reactions and responsiveness - Fixed several minor issuesGame update27 Jul 2026Patch 0.1.4-beta Minor Fixes and Optimization- Fixed a minor Spanish localization issue that caused text to overlap in the menu. - Improved performance when destroying environmental objects. - Fixed the AI behavior of Cultist shooters. - Added an option to disable tutorial hints. - Fixed several other minor issues.