
- Fixed a bug where double clicking Next Phase when you have 0 money would skip the next player's operations phase.
- Removed a bunch of code that was no longer in use.
- Improved pathfinding while building. It now knows about rivers, lakes and inlets and tries to path more intelligently around them. Carefully planning a build route, while still valuable, should be less of an issue for many building paths.
Note: Testing for EB: Europe (2026) is moving along. We expect to have a test client in the hands of our testers soon (tm). If you are not on our Discord, we would suggest that you join.