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Fabled AdventureNewsCompanions, Catching & Weather
In-game event

Companions, Catching & Weather

Fabled Adventure · published 8 Aug 2026, 21:09 UTC

All newsPlayers around this dateRead on Steam

### What’s New

**Companions — attributes & skills**

- Tamed monsters can follow you on the map as companions.

- Companions carry their own attributes and skill loadouts for battle and progression.

- Companion bag / active companion flow is wired for world travel and fight support.

**Catch mechanism**

- New catch flow lets you seal companions from eligible monsters in the world / battle loop.

- Capture presentation and companion handoff so a successful catch becomes your map companion.

**Items — unlock skills, attributes & catches**

- New / expanded items support companion growth: unlock or boost skills and attributes.

- Catch-related items help you secure companions (seals / capture tools in the misc / consumable loop).

- Inventory and grant paths updated so these tools show up in bags and shops as they roll out.

**Environmental weather**

- Overworld weather overlays: **rain**, **snow**, and **fog**.

- Weather is world-anchored so you move *through* the storm instead of dragging it with the camera.

- Intensity control for lighter drizzle through heavier fronts.

- DEV: **Shift+E** opens the Weather Tester (Clear / Rain / Snow / Fog + intensity).

### Improvements

- Companion map follower stays synced when you clear or swap the active tamed monster.

- Weather particles counter-scroll with the camera for a smoother outdoor feel.

More from Fabled Adventure

Other announcements

All news
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