
### What’s New
**Companions — attributes & skills**
- Tamed monsters can follow you on the map as companions.
- Companions carry their own attributes and skill loadouts for battle and progression.
- Companion bag / active companion flow is wired for world travel and fight support.
**Catch mechanism**
- New catch flow lets you seal companions from eligible monsters in the world / battle loop.
- Capture presentation and companion handoff so a successful catch becomes your map companion.
**Items — unlock skills, attributes & catches**
- New / expanded items support companion growth: unlock or boost skills and attributes.
- Catch-related items help you secure companions (seals / capture tools in the misc / consumable loop).
- Inventory and grant paths updated so these tools show up in bags and shops as they roll out.
**Environmental weather**
- Overworld weather overlays: **rain**, **snow**, and **fog**.
- Weather is world-anchored so you move *through* the storm instead of dragging it with the camera.
- Intensity control for lighter drizzle through heavier fronts.
- DEV: **Shift+E** opens the Weather Tester (Clear / Rain / Snow / Fog + intensity).
### Improvements
- Companion map follower stays synced when you clear or swap the active tamed monster.
- Weather particles counter-scroll with the camera for a smoother outdoor feel.