Balancing, Steam Workshop and new multiplayer are on the way!
The war evolves, and we're here to tell you what's coming over the next few months.
July: balancing
Power adjustments (buffs and nerfs) to units based on your feedback. We're also batching bug fixes to invalidate as few replays as possible.
August: Steam Workshop
Community creators will be able to publish maps with descriptions and screenshots. Anyone can browse, download and play them. Cloud saves (Steam Cloud) come along too, so your profile follows you on any machine.
September: multiplayer overhaul
A new CGS-style experience: in-game chat, an online player list and lobby browsing. It's all peer-to-peer through Steam APIs, with no dedicated servers, to keep things alive long term. Spectator mode, ranked play and ultrawide support are planned for a later stage this year.
The war evolves. Survival continues.
Thank you for your support!