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ShipShaper: Falconeer ChroniclesNewsEarly Access Release Date Reveal, and sailing around announced!
Community

Early Access Release Date Reveal, and sailing around announced!

ShipShaper: Falconeer Chronicles · published 31 Jul 2026, 16:15 UTC

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Hey everyone! Announced during the SIXONEINDIES Showcase this evening, I have some breaking news!


ShipShaper Sets Sail for Steam Early Access on September 3rd! (and yes it will feature sailing around)


Check out the swag trailer below including some user creations from the closed beta running on the discord the last month.


After a long community led evolving demo campaign, Tomas is gathering up some of the most requested features for an update on September 3rd into an Early Access launch that expands the current demo with :

  • The ability to take your ships and test drive them!

  • New historical weapons, turrets, propulsion options, sail types and props. (studding sails!)

  • The lighting options and dynamic lamps introduced recently

  • More flexible shaping tools, such as bridge windows that can be spawned along rails

  • Steam Workshop Support to download others creations and edit to your liking, or to share your own ships with the world at the touch of a button!

  • Direct Export to Bulwark: Falconeer Chronicles own workshop to try them in Bulwark


This marks the start of ShipShapers journey towards a full 1.0 launch, where more features and updates will be introduced along the way, once again driven from your feedback! I am going to try and bash up a roadmap, but as many of you know, development will be ongoing and in dialogue with folks on the Steam forums and the Discord. Requests like Air ships and other major features are certainly under consideration. The release of the "sailing around" option is already one major user requested feature example as well. If you haven't tried out shaping your own ships yet - you can still dive into the evolving demo and get as creative as you want to get a taste of what's coming on Sept 3rd. Coming the EA release the Demo will get downgraded to a smaller version without many of the current preview options.

More from ShipShaper: Falconeer Chronicles

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Major update11 Sep 2026The Squadrons Major Update is Here!Ahoy ShipShapers! I hope you've been enjoying preparing your creations for the weekly challenge that was mentioned by Wired Productions yesterday - but today we want to tell you about the first proper major update to ShipShaper. This has been a mad dash all week to get a lot of your feedback integrated, while having a ton of fun with the enhanced physics I added last week and just bringing that…Community10 Sep 2026Share Your Creations and We'll Bring Them to Life!Ahoy there Shipshapers, we hope that you've been enjoying your time with the early access launch, whether you're an old sea dog veteran of the Ursee and evolving demo, or this is your first foray into the creative world of Tomas Sala's Falconeer universe. Today we're here to tell you a little about the start of our weekly ShipShaper competition and how it ties into the games global leaderboards…Game update4 Sep 2026The beta patch has been released for allAfter a day of testing butting the "full physics" toggle in world mode live,, have fun sinking and testing your ships with this fuller simulation.. Don't put all your guns in the back, unless you want to keel over ;) · Added a new full physics button that will allow ships to list, keel over and sink. stability is derived from hull rations, superstructures, gun weight, riggers and so forth. · if…