Added 4 new characters, unlocked by building their houses
Added 40 new shop items for Tier 4 (Gold) and Tier 5 (diamond)
New building : Challenge Hall where you can select challenges that increased ressource gain and score, but end the run if you fail them
Increased the maximum jump cap to 30.
All weapons depending on projectile count have been updated to have max projectile cap at 100 (and properly show them on screen).
Lightning now converts extra projectiles into extra enemy bounces, like Boomerang and Knives; cap increased to 100 bounces.
Added a new-player onboarding system (small tutorial at start showing how to build/buy/equip item)
Improved Stats panel : Elemental stats are now shown. Stats update live now (bonus per enemy such as the one that depend on distance are not taken into account)
Added damage taken and healing values to the UI
Improved the metaprogression panel : Added buildings and color per unlock type