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Tiny Shop PlaytestNewsUPDATE Playtest!
Major update

UPDATE Playtest!

Tiny Shop Playtest · published 22 May 2026, 19:06 UTC

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Hey friends!

Quick but important news. We've already gotten hundreds and hundreds of pieces of feedback from you, and we're already working on making the game better. Huge thanks for that! Right away, today we've put in the first big fixes that should make the gameplay smoother and more comfortable. So pretty please...

...if you've already played the game, could you hop back one more time on this playtest? ^^

That way we can make sure all the changes we made are actually good for the game and for the players. After all, Tiny Shop is being made first and foremost for you. So your opinion really matters during development.Here's what's changed after the update:

  • Product bundles are cheaper now, which should help balance the economy and shift the focus from grinding for cash to just having fun.

  • Minor tweaks to the tutorial. Players shouldn't have any trouble with the mouse wheel anymore, and the tutorial itself is clearer.

  • Icon fixes. Before, some wrong icons would show up, but now everything's in its right place and matches the objects.

  • We put the panda in a cage. Now the little guy won't get in your way while you run the shop, he'll just give you helpful tips. He's in retraining right now, so don't worry, we'll make sure to cure him of his bad thieving habits. No pandas will be harmed in the process. Promise!

  • Longer days. Now you should have enough time to walk around and just chill!

  • Faster movement speed. The player and NPCs were moving too slowly, which could get annoying. Now the townsfolk move at a slightly quicker pace.

  • Easier product selection. We've added a filter by shop type in the product placement menu, so now when you buy different items, they won't all get mixed up, and putting stuff on the shelves is simpler.

  • More surprises! There's a "random color" button in the item customization settings now. Time to experiment ;)

  • Extra tasks in the Day 1 checklist. New tasks have been added so you never lose your goal or motivation on a first day.

We've also worked on optimization, squashing small bugs and glitches, etc. The work goes on, Tiny Shop is getting better every single day. And your help here is absolutely priceless!
Best regards,
– The ScoreboardGames & Spaghetti Cat teams

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