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Rewind 99NewsUPDATE v0.9.42 - Patch Notes
Game update

UPDATE v0.9.42 - Patch Notes

Rewind 99 · published 7 May 2026, 20:58 UTC · build 23134654

All newsPlayers around this dateRead on Steam

Hey everyone! As we are busy working on the Pier 67 Update, we wanted to push out a small update just to sneak in some minor quality of life improvements, and give us a chance to check-in with the community on how development is going through Early Access.

Quality of Life Improvements

Shelf Display Plaques

  • All shelves now include display plaques in the center of each shelf section

  • Plaques will show the icon of the item assigned to that section, making organization much easier

This is Step 1 of a larger inventory management overhaul.
Step 2 will allow Employee AI to properly recognize and respect assigned shelf sections while restocking. Step 2 is being worked on and targeting a late-June release.

Casino Improvements

  • Improved the cash reward toast when winning at slot machines

Flyer Delivery Improvements

  • Demand Flyer icons now appear above NPCs while riding your scooter

    • Previously, these icons only appeared when Flyers were your active item

Vendor Improvements

  • The Vendor UI now shows you when they will next restock their goods!

Store Manager Optimization

  • Reduced the minor UI “hang” that could occur when switching tabs in the Store Manager


Status of the Pier 67 Update

We’re currently targeting the end of May for our next major content update.
This update is heavily focused on making the world feel more alive and exciting, with a large emphasis on new activities and attractions at Pier 67.
We also want to reassure everyone that new content is not coming at the expense of optimization work. Thanks to the structure of our team, we’re able to push both efforts forward in parallel.
The team is incredibly excited to show you what we’ve been building over the next couple of months - there’s a lot in the works.


Update on Optimization + Employee AI

We know the two biggest pain points in Rewind 99 right now are:

  • Optimization / late-game performance

  • Employee AI (especially restocking behavior)

As mentioned in the Video Game Rentals update, we are currently performing a major overhaul of both systems.
This work requires revisiting a significant amount of foundational code, so we want to ensure the improvements are both stable and thoroughly tested before release.
Current Progress:

  • Approximately 40% complete

Current Target:

  • Late June release window

We’ll continue sharing progress updates as development moves forward.

More from Rewind 99

Other announcements

All news
In-game event1 Sep 2026Rewind 99 Hotfix 1.0.3 - Store Life, Smoother 🎬Before I get into the patch notes, I want to take a moment to talk to you as people, not just give "developer speak". The launch of Rewind 99 1.0 did not land the way I anticipated or hoped. I know many of you have run into frustrating bugs, performance problems, and issues that have gotten in the way of simply enjoying the game. I'm really sorry for that. I love Rewind 99, and it genuinely hur…Game update29 Aug 2026Hotfix 1.0.1 - Navigation, Save/Load & Checkout FixesNew Features Settings · Toggle Sprint - Added a new Controls option to switch sprint between hold and toggle. · Invert Mouse Wheel - Added a new Controls option to invert scroll direction for the quick-use cycle, roulette chip selection, and poker ante denomination. Store · Gondola SKU plaques - You can now manually clear the assigned item from an empty shelf. Quality of Life · Increased auto-p…Game update27 Aug 2026UPDATE v1.0.00 - Hotfix #1Hey everyone! We will be busy all day pushing out hotfixes based on what were seeing, as well as what you share on Steam + Discord. Got our first batch of work below: Employees - Employees no longer try to restock shelves from storage areas. - Fixed employees not picking up their tasks right after being hired. - Employees now recover unload orders that were getting stuck behind storage. - Emplo…