After nearly half a month of testing, feedback from players and industry veterans, and what the data told me, I've gone through all the issues and done a massive overhaul of the game.
So even though the game itself is fully rebuilt now, there are still a bunch of small bugs I haven't had the energy to sort through yet!
Because of this, I'm temporarily closing the game demo. I'll upload the new version once I'm back ↓ ↓ ↓ ↓
1. Removed the use of shells and horns — now unified under "food" as the game currency
2. Removed the penguin feeding and upgrading mechanics — players can now upgrade penguins directly with food, even 3 levels at once!
3. Removed a large number of skills — mainly production-related ones
4. Removed the ability for penguins to move at night
1. The navigation system is now fully integrated into the game — you either choose combat or choose events... planning your voyage more strategically
2. Before each battle, players can spend food to expand their base and create different positional advantages
3. Sea encounter events now carry more weight in decision-making, with more wild and unexpected possibilities — and events won't repeat
1. Units now automatically restore to full health after each battle
2. Melee units and ranged units now have bigger stat differences, letting players build completely different defensive lines
Wait for me to come back :(