Update - The Headlands – ea.0.22.5
A bunch of fixes today, including one that affects harvest-and-deliver contracts — please read the note below if you've been stuck on one.
Fixes
- Fixed a save bug where grain in transit during a "harvest and deliver" contract would go straight to your storage instead of counting toward the contract, leaving it stuck incomplete. If you're affected: sow and harvest any field — the yield will count as the missing amount and the contract will complete.
- Fixed trucks sometimes driving to unload every single trip instead of waiting at the edge of the field for a full load
- Fixed fuel consumption calculations for tasks (fuel amount was sometimes a bit off, and the task consumed the fuel from the farm's storage)
- Fixed fuel consumption format (value was shown as 0.7 instead of 0.71)
- Fixed sunflower icon (and double-checked all other crop icons while at it)
- Fixed KOZ-A6 attachments having broken/missing textures
- Fixed tooltip when hovering over the village market
- Fixed a perk showing incorrectly on the LZHT-B4 header
- Raised the unload point at the grain silo slightly
Improvements
- Selling unused equipment now refunds the full price, as long as it has zero working hours on the clock
- Shop cards now show equipment type (tractor class, header type, truck weight class, etc.) for more clarity at a glance
- Vehicle info popup now shows current speed, and refreshes more often (capacity updates faster)
Thanks for playing and reporting issues — keep it coming!
Known issues
- Trucks getting stuck in various spots — still investigating. If you catch one with a log file, I'd really appreciate it if you sent it over.
- Tractor engine sound occasionally cuts out