
Dear Gyldhunters, thank you for your incredible support. We plan to perform a no-downtime update on September 15, at 8:00 UTC+0, to fix a batch of known issues. Afterward, you will need to update your game client via your platform's store.
- Changed the completion requirement for the season task to "Complete 1 Soul Harvest while staying alive."
- Removed the "Complete all objectives within a single session, or all progress will be reset" restriction for the season tasks and .
- Changed the completion requirement for the season task to "Defeat 1 Gyldhunter."
- Optimized the stacking logic for stackable items in Pip's Pouch, so that acquiring the same stackable item multiple times will no longer automatically occupy additional inventory slots.
Mercenary:
- Reduced the Energy Cost of the skill.
- Fixed an occasional issue where successfully blocking with the skill while low on Energy would cause the follow-up action to be interrupted.
- Fixed an occasional issue where taking damage while using would result in the skill functioning normally but the character animation failing to play.
Withered Knight:
- Slightly reduced the damage of the skill and its branch damage following a forward dodge.
- Slightly reduced the damage of delayed Executions and consecutive Executions.
- Slightly reduced the cooldown of the skill.
- Slightly increased the damage of the skill.
- Execute no longer triggers the effect of the affix.
- Fixed an issue where footstep audio would go missing for Gender 2 Polearm & Shield characters under specific circumstances.
Shadowstrix:
- Added a new audio cue that plays when charge phases change for the skill.
- Fixed an issue where the talent would fail to take effect under specific circumstances.
- Fixed an issue where chaining a dodge right at the end of could trigger server-side rubberbanding issues.
Sorcerer:
- Slightly increased the Health of the obstacle generated by the skill.
- Fixed an issue where Energy-recovery skills would accidentally trigger the talent while in a Stamina Overdraft state.
Blackarrow:
- Slightly increased the cooldown of the skill.
- Slightly increased the damage of the skill when released without charging.
- Fixed an issue where executing the skill backward would result in abnormal cooldown durations.
- Fixed an issue where could be cast twice in a row under specific circumstances.
- Fixed an issue where explosion damage from the talent failed to trigger the effect of the affix.
Seer:
- Reduced the cooldown of the skill.
- Fixed an issue where jumping would interrupt the casting of .
Tactical Items:
- Removed the dodge energy reduction effect from the item series, and added a restriction preventing the Exposed status effect from being repeatedly applied to the same target.
Gem Affixes:
- Slightly reduced the damage boost effect of the affix.
- Fixed an issue where, when taking continuous hits from skills like , the Breakaway and "ground slam and recovery" animations were interrupted on the client side but continued playing on the server side, resulting in character position rubberbanding.
- Added additional network fluctuation fault tolerance for branch attacks executed after a dodge, reducing the probability of position rubberbanding in high-latency environments.
- Improved the synchronization mechanism for dodge movement directions, making a character's dodge direction appear more stable from other players' perspectives and reducing position offsets.
- Switched AWS server storage from EFS to EBS, successfully resolving rare instances of prolonged hitching/stuttering (lasting over 5 seconds) caused by log I/O disk-write bottlenecks.
- Fixed a terrain collision issue in certain areas of Hallowgrove and Brandrgarde.
- Fixed an issue where completing in-match tasks would fail to count properly on the Fate Chart under specific circumstances.
- Fixed an issue where recruitment messages in chat channels would display as garbled text under specific circumstances.
- Fixed an issue where minimap markers at the Sealed Grounds in Brandrgarde would display abnormally under specific circumstances.
- Fixed an issue where the minimap icon would display abnormally after picking up a Soul Cocoon during a Soul Harvest.
- Fixed an issue where the per-match Path of Glory point cap was displayed incorrectly on the results screen.
- Fixed an issue where bringing up the Item Wheel would lock the player out of all actions under specific circumstances.
- Fixed an issue where the Collection Pedestal would abnormally disappear after being previewed at camp.
- Fixed an occasional issue where interacting with Soekja would lock the player out of all actions.
- Fixed a visual issue where Gyldjar and Bell skins displayed abnormally on the in-match inventory interface.
- Fixed an issue where the actual completion requirements for the season task did not match its displayed text description.
- Fixed an issue where the completion conditions for the season task were calculated incorrectly.
- Fixed an issue in character creation where selecting a voice type would fail to trigger an audio preview.