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Contested Space PlaytestNewsPre-Demo Update
Game update

Pre-Demo Update

Contested Space Playtest · published 3 Sep 2026, 23:19 UTC

All newsPlayers around this dateRead on Steam

0.9.5.6
Motion accessibility settings
Starting relics really won't show up in rewards now
Core power light up on availability
Button for disabling core power warning removed
Ascending and descending button for manage fleet screen for sorting
Manage fleet option above card reward screen for adding market cards and deck for adding deck cards
Health bar to event
Remove deck option from manage fleet screen
Intent bar fixes hopefully
Reserve card now shows true price
Clients can now click map nodes while waiting on host in events
Crash other screen and manage fleet screen UI bugs fixed
Spend X faction effect now happens before you get the extra faction points
Unlock factions with an Act 1 victory now
Confirm prompt with crashing and discarding
Some controller support0.9.5.7
Enemy decayed attacks now actually damage
Sensors now triggers properly on X=1 giving you the same prompt to crash or take to hand instead of just drawing
Decayed Station slot bonuses decay on the slot itself, to a minimum of 1
Stations are now grouped into front, middle, and back
Explosive on station value starts at card plus slot bonus, and grows by that amount each turn. On destruction hits the nearest enemy for the current value
Unstable portal has explosive 3
You can now leave and reenter shops in single player (in coop you cannot leave without everyone agreeing and cannot be reentered)
Cosmetics now has an Alliance and All button allowing you to set alliance wide and game wide settings
Cards unlocked now use the compendium grid at full size
The modal choice and faction cost prompt now has a hide/show button to allow you to see the field
Ending turn now requires a hold of mouse or button to end turn for 2 seconds
Relic reward in event not being recieved is fixed
Tooltip for station slot modifications added
Boss rerolls no longer show credits when the reroll is free
Multiple cards being added to deck in coop as client during act start bonuses and events fixed
Collection Tab selection controller fixes
Sensor Controller issue fixes
Ally relic and deck controller fixes
Translation text fixes so they no longer use variable names in a few locations
Tutorial patches0.9.5.8
Skipping your turn on controller allowing you a second draw phase is no longer possible
Coop status fixes
End buy phase now requires a hold just like end turn
Convergent Evolution reworked
Station decay draw effects now trigger prior to the market phase
Weaken intent bar fixes for additional attacks
Status effects are now saved properly for modified ships and stations
Crash picker now reads skip and the tooltip makes it clear it is optional
Added an upgrade option to the card modification events
Market cards have no cap to upgrades0.9.6
Axiom Icons now in game!!!!

More from Contested Space Playtest

Other announcements

All news
Game update9 Sep 2026Update!0.9.6.6 Station Heal is now called Repair Added search, filter, and sorting capabilities to the compendium card screen Added the ability to view more data in the run history, and to replay seeds directly from it Added an Add All button to the managing the reserve fleet Effects page is now in compendium and has the new effects and is hoverable Tutorial slides now decrement correctly in the numbe…Game update6 Sep 2026Update0.9.6.5 Act 4 cores no longer share buffs and debuffs Expanded the list of cycle abilities for elites and bosses Rest areas now have chances of giving different rarities of upgrades and mods depending on act, and the options are randomized and you are only given 2 in addition to healing Added a sell all button inside of sell reserve Dividend icon showing how much you're getting next turn Ledger…Game update5 Sep 2026Coop fixes0.9.6.2 Stale multiplayer sessions now have safeguards preventing overlap. If you have a multiplayer saved session, you can now join new runs with other players without risk of your session bleeding into it. 0.9.6.3 Alliance choice rework UI Fixed desync where continue for the start of run bonus was disappearing before reaching host 0.9.6.4 Fixed Final Boss bug causing players in coop to someti…