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Pax AutocraticaNews🛠️ DIRECTIVE AG-27: STATE MAINTENANCE 🛠️
In-game event

🛠️ DIRECTIVE AG-27: STATE MAINTENANCE 🛠️

Pax Autocratica · published 27 Aug 2026, 14:14 UTC · build 24971139

All newsPlayers around this dateRead on Steam

Citizens, to maintain operational stability, another maintenance directive has been deployed.

[Major Updates]

  • Added an item selling feature to the Trading Post. Leaders can now sell unwanted or excess items to visiting merchant ships.

  • Added an option to the ESC menu to hide all HUD elements temporarily for cleaner screenshots or recordings. Press ESC again to restore the normal interface.

  • The Sub-Healthy trait has been adjusted. It now increases the chance of becoming ill instead of causing soldiers to suddenly die.

[Improvements & Optimizations]

[Combat]

  • Improved the attack effects of the Lethal Venomfly.

  • Improved the sound effects of Weapon Core · Full Draw Shot.

  • Improved collision in several combat scenes.

[Exploration]

  • Ensured combat POIs spawn closer to the Leader’s base in the Auryto and Serina regions, reducing the need for long-distance travel before the first battle and preventing the difficulty level from ramping up more than intended beforehand.

[UI & Interaction]

  • Improved the UI layout for required construction materials in the building radial menu.

  • Improved the timing of recommended difficulty indicators for Combat and Colony Management difficulty.

  • Improved the title text in resource detail interfaces within the base.

  • Improved the purchase button icon in shop interfaces and added clearer controller shortcut prompts.

  • Improved the visual effects of Weapon Core · Blazing Trail while aiming down sights.

[Base]

  • Improved stacking logic between building foundations and Foundations, allowing them to fit together more closely and create a flatter, more stable layout.

  • Improved the upgrade interface for upgradable buildings, enhancing interaction feedback and visual clarity.

  • Improved collision for the Animal Farm.

  • Improved the timing of notifications when children are born or reach adulthood.

[Bug Fixes]

  • Fixed an issue where certain actions could cause the interface to become stuck when creating a new save with a controller.

  • Fixed an issue where Foundations could flicker or fail to display under certain circumstances.

  • Fixed incorrect plant positioning in flower beds and adjusted the size of flower beds.

  • Fixed floating railings on the Monument to the Great Father.

  • Fixed interface errors caused by rapidly switching between interfaces.

  • Fixed an issue where some options in the building radial menu could not be selected when hovering over them with the mouse.

All corrections have been verified and authorized.

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