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Ghost Receipt DemoNewsThe First Ghost Receipt Public Playtest Is Live Now!
Community

The First Ghost Receipt Public Playtest Is Live Now!

Ghost Receipt Demo · published 8 Aug 2026, 05:27 UTC

All newsPlayers around this dateRead on Steam

The First Ghost Receipt Playtest Is Live Now!

The first playtest for Ghost Receipt is now live!

The playtest has started earlier than originally planned and will focus on testing the core pawnshop experience, usability, economy, and overall system stability before the public demo is released.

What is being tested?

The main focus of this playtest is:

  • Inspecting unusual items

  • Questioning customers

  • Using claims during negotiations

  • Buying, pricing, and selling goods

  • Building and managing your shop

  • Managing the daily pressure of running a cyberpunk pawnshop

  • First-person controls and general playability

  • UI clarity and text readability

  • Economy balance

  • Finding possible exploits in pawn deals

  • Overall system stability during longer sessions

This is a Pre-Demo Playtest

This playtest is specifically designed as a pre-demo test. Only content intended for the public demo is included — this is not the full game.

Although this is still a playtest build, you can expect a largely polished experience with a stable build, polished items, and mostly finished UI.

To keep the test focused, several parts of the full game are intentionally not available:

  • Only one shop expansion

  • No playable outdoor area

  • A limited selection of pawn and shop items

  • Only a small portion of the full game's content

The major focus is the core first-person pawnshop loop: pawn deals, inspecting items, buying and selling, pricing goods, building your shop, managing the economy, and keeping the business running.

Why This Playtest?

The goal is to collect real player feedback and gameplay data before releasing the public demo.

I especially want to find:

  • Confusing or unclear interfaces

  • Economy and balancing problems

  • Pawn deal exploits

  • First-person gameplay issues

  • Progression problems

  • Stability issues and bugs that appear during longer sessions

Your feedback during this stage will directly help improve the public demo.

Want to Join?

Click Request Access on the Ghost Receipt Steam store page.

Players will receive access immediately if you click the playtest button.

The playtest is expected to run for approximately 1–2 weeks, followed by preparations for the public demo.

Thank you for following the development of Ghost Receipt and especially to everyone helping test the game.

I’m looking forward to seeing what you uncover behind the counter.

Request access now — the first Ghost Receipt playtest is live!

More from Ghost Receipt Demo

Other announcements

All news
Game update2 Sep 2026Demo Patch Notes v1.0.0902dDemo Update v1.0.0902d – Storage Fixes, Steam Cloud & Pawn Deal Polish A new update for the Ghost Receipt demo is now available. This update focuses on bug fixes and polish across saving, storage and pawn negotiations. Changes · Fixed an issue where filled crates stored on storage shelves could load back as empty boxes · Added Steam Cloud support · Polished pawn deal logic for more consistent n…Community2 Sep 2026Devlog #10 – Building Toward the Full ReleaseDevlog #10 – Polishing toward the Full Release The public demo for Ghost Receipt is now available, and development has moved fully into the next phase. With the demo stable and the main gameplay loop in place, I am now focusing on completing, connecting and polishing the systems intended for the full release. Rather than adding large new mechanics, the current work is about making the existing…Game update27 Aug 2026Patch Notes v1.0.2708dDemo Patch Notes A new update for the Ghost Receipt demo is now available. Changes · Fixed deal gamepad input fixes · Performance optimized · Deal logic polished · Minor fixes and balancing · Tutorial step by step instructions added