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Race! Then Retry...News[v1.5.1] Impossible Levels Fixed (General Improvements)
Game update

[v1.5.1] Impossible Levels Fixed (General Improvements)

Race! Then Retry... · published 7 Aug 2026, 07:30 UTC · build 24608124

All newsPlayers around this dateRead on Steam

Happy August - Here are some fixes:

  • Some tracks were impossible with the default car, fixed those now. Let me know if you spot any more?

  • The UI was really tough to see when you were done racing, so I fixed that.

  • The Garage manager didn't order the cars by their value, that's resolved.

  • When the resolution was higher, the garage didn't center the text.

  • Some of the thumbnails for the levels were wrong, updated those now.

Thanks for Racing!

Tvtig

More from Race! Then Retry...

Other announcements

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In-game event12 Sep 2026[v1.5.11] Per Car Leadeboards!Hey Everyone! Thank you so much for your continued support, feedback and for just playing my game. I appreciate you all more than you know. Some big changes this week · Added per-car leaderboards - You can set best times per car per track! · Added per-car ghosts - You can now race against the best ghost for the current track · You can now cycle between leaderboards - You can cycle the leaderboa…Game update7 Sep 2026[V1.10.5.3] Leaderboard adjustment, SFX fixHey everyone, Thank you so much for your continued support and for playing Race! Then Retry... Below are some fixes I've applied in this update: · Matching times on leaderboards now share the rank. · Explosion sound effect correctly binds to SFX setting · Glitch on "Liam Land" resolved. Happy Racing! TvtigGame update7 Sep 2026[V1.10.5.3] Leaderboard adjustment, SFX fixHey everyone, Thank you so much for your continued support and for playing Race! Then Retry... Below are some fixes I've applied in this update: · Matching times on leaderboards now share the rank. · Explosion sound effect correctly binds to SFX setting · Glitch on "Liam Land" resolved. Happy Racing! Tvtig