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FENDERSHOTNewsAlpha 0.0.18: Graphics Improvements, Daytime Mode and more
In-game event

Alpha 0.0.18: Graphics Improvements, Daytime Mode and more

FENDERSHOT · published 2 Aug 2026, 07:09 UTC

All newsPlayers around this dateRead on Steam

Alpha Demo 0.0.18 is now out with the following updates

  • New time-of-day ambiences to race in: Now you can switch between day, dusk, night and starry vibes within Quick Race options.

  • Graphics and lighting improvements on both demo levels

  • Physics improvements for racer as well as traffic cars

  • HUD updated to be more readable while (hopefully) lookin' good

  • Fixed issues with traffic distribution among multiple players in local multiplayer

  • Performance is now even more Blazing Fast™, and the game occupies even lesser space on disk

  • A awesome new logo and icon, thanks to the talented Matt Cole Wilson. Seriously, look at it!

More from FENDERSHOT

Other announcements

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In-game event6 Oct 2026Alpha 0.0.21: Graphics Overhaul & Gameplay ImprovementsAlpha Demo 0.0.21 is now out with the following updates · Graphics and Artstyle overhaul: Brings a modern take on a classic vibe, try it out with day/night options! · Mystery Track updated with better layout and surroundings · NPC rivals driving skill increased and attack aggro reduced · Race Tech rebalanced for easier use and recovery from hits · Performance improvements in split-screen multip…In-game event20 Sep 2026Alpha 0.0.20: New Car, Mystery Track, MT Gearbox and moreAlpha Demo 0.0.20 is now out with the following updates · New car: Volute RS. Can be accessed from FENDERNET > GARAGE > SWITCH CAR · New mystery track: A high-speed course set in the grasslands awaits you. The layout changes everytime you visit, but it'll always demand mastery over your speed. Find it under STAGE SELECT. · Manual Gearbox option now available in FENDERNET > GARAGE. · Garage sect…Game update30 Jun 2026Alpha 0.0.16: Physics and Performance ImprovementsDemo has been updated based on player feedback · Collision physics reworked to be less frustrating. Yes, this includes fixing those janky guardrails. · Handling refinements to give the cars a better sense of weight while still being responsive · Performance improvements for vehicle physics and NPC behaviours (Previous demo was already highly optimized, this bit is to accommodate larger maps tha…