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Undead ChroniclesNewsWe just hit 100,000 wishlists. Thank you.
Community

We just hit 100,000 wishlists. Thank you.

Undead Chronicles · published 31 Jul 2026, 06:54 UTC

All newsPlayers around this dateRead on Steam

I don't really know how to start this without sounding like every other dev post, so I'll just say it plainly: we just crossed 100,000 wishlists, with zero paid marketing, zero preorders, zero hype machine. Just the game, and you.

That number still doesn't feel real to me.

Gameplay Sneak Peek + A Message From the Founder

We ran our first very closed circle test

A small group played the current build. The feedback was honest, sometimes hard, exactly what we needed. Since then almost all of our energy has gone into three things: making the weapons feel right, making the zombies feel right, and tightening the current build until it holds together the way it should. Shooting has to be satisfying. The undead have to feel heavy and wrong. That is the whole game, and we are not rushing it.

What we're still deciding

We're weighing whether the next step is a fully closed beta or something more open. We haven't landed on it yet, and we'd rather get it right than announce something we can't stand behind. If you want to be in the room when that decision happens, join the Discord. That's where it gets decided, and where the closest circle lives.

Who's building this

We're a core team of three. Around us is a small group of ridiculously talented freelancers:

[Bullet list]

  • A character artist crafting our new zombies

  • A weapon artist who just delivered a brand new weapon

  • An animation artist fixing the rough edges on our animations

  • A 3D artist building the exterior of our bank

  • A 2D artist creating our new keyart

Every one of them is an incredible addition, and I'm grateful for all of them.

And we have news: a very experienced senior programmer is joining our core team as technical lead. That frees me up to do what I'm actually here for, design, creativity, and the environments. This is a real step up for us.

Also, 1923 and a bank without Tommy Gun? Here is a sneek peak of our new weapon made by our very talented weapon artist.

What we are NOT doing

  • No Early Access

  • No Kickstarter

  • No funding rounds

  • No preorders

  • No merch

We want to build this with what we have, and build it well. We're exploring partnerships with publishers, some of which may involve funding, but only if it's the right fit for our vision and the future of this series. We won't take a deal that isn't good for the game.

What we're actually making

A brutal, slow-zombie horror shooter. Serious tone, no jokes, no camp. You're not a trained soldier, you're someone stuck with firearms you barely know how to handle, trying to survive a city that's gone quiet. Every shot counts. Every reload is a risk. The zombies are slow, but that doesn't make them safe.

We're realistic about our scope, and dead serious about what we want this to be.

Honestly? This is a dream. Thank you, all of you, for making it real.

Our Instagram, our Twitter

And our Discord.

More from Undead Chronicles

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Community16 Apr 2026Devlog - Hands, Halloween, and Everything In BetweenNew Hands One of the most repeated pieces of feedback was that the hands looked plasticky. Not realistic enough. We heard it. We reached out to Baran Yilmaz, a very talented 3D artist based in Istanbul, Türkiye . After some conversations and explaining what the game is and what we were going for, he created a new hand for Undead Chronicles. The difference is significant. It changes the atmosphe…Community3 Apr 202650,000 Wishlists — Thank YouWe announced Undead Chronicles on January 13th. Today is April 4th That's less than 3 months. No publisher. No funding. No Kickstarter, no crowdfunding. Everything comes out of my own pocket. Just me and my small but incredibly talented team, heroes, building a game we genuinely believe in, and 50,000 people who decided it was worth watching. Every single wishlist means something to us. Genuine…Community16 Mar 202620,000 Wishlists in 2 Months – Development UpdateThank You for 20,000 Wishlists Undead Chronicles has reached 20,000 wishlists in just two months. Thank you to everyone who followed the project, shared it, or left feedback. It means a lot to see this kind of support so early. Development is moving forward steadily. At the moment the focus is on improving the core gameplay systems while also continuing work on the game’s levels and environment…