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SpaceSlogNewsAlpha 14 - Research
Major update

Alpha 14 - Research

SpaceSlog · published 19 Jul 2026, 15:04 UTC · build 24283719

All newsPlayers around this dateRead on Steam

Hey everyone,

Today we have released Alpha 14 of SpaceSlog onto all platforms. You can read more about this update below.

Research

I've heard you, and we now have research in the game. This is just the first section of research and much more will be added over time. We have plans for dissection and analysis stations too, in order to add more variations and new ways to research.

Captain Creation

You can now change the appearance of your captain when starting a new game.

Hotkeys

It seems like quite a small thing, but hotkeys have been another one of those QoL features a lot of people have asked for. So I have worked on adding more of these for this update too. Please let me know if there are more missing you would like to see.

New Items

  • Added research (Only those with Science skill can perform research).

    • Added research menu.

    • Added various types of research (More will continue to be added).

  • Manual airlock door.

  • Research station.

  • A new menu to choose the appearance of your captain.

Improvements

  • Ensure the captain always starts selected.

  • Update ship export text.

  • Add warnings to show dev mode and mods disable achievements.

  • Various performance improvements.

  • Add a lesson explaining the transponders battery backup.

  • Improvements to various buttons/menus.

  • Add lesson for when the thrusters first start.

  • Improve arrow UI icons.

  • Various improvements to the tutorial.

  • Improved some text for the captain creation to explain how they relate to the game more.

  • Update engine version.

  • Localise various missing texts.

  • Improve building menu icon display.

  • Improve performance of pawn history by limiting the amount of history text saved/shown.

  • Change center camera shortcut to key Z.

  • Add various shortcuts.

Balance

  • Nerfed rats slightly.

  • Adjust/balance starting items.

  • Balance spawned items on the starting map.

  • Slightly increase the size of the starting ship.

  • Updated difficulty settings.

  • Added experience modifier. (Ship builder = 1.6x, Timid = 1.1x, Normal = 1.0x, Brutal = 0.6x)

  • Increased harvest yield amount for ship builder difficulty to 55%

  • Added research speed modifier. (Ship builder = 2.0x, Timid = 1.5x, Normal = 1.0x, Brutal = 0.5x)

  • Increased faction relation offset for ship builder to +50. Meaning more chances of positive relations with all factions.

  • Various other balancing required for researching.

Mods

  • Moved all consideration scores over to json for better mod support.

Community Localisation

  • Updated French translation - Thanks Daneel53

Fixes

  • Fixed: Audio for refining did not loop.

  • Fixed: Some issues with texture mipmaps and colouring.

  • Fixed: Add missing mask texture to floor lamps.

  • Fixed: Removed incorrect shader from transfer ventilator.

  • Fixed: An incorrect notification was shown if a custom role could not be created.

  • Fixed: Hotkey issues with the tutorial.

  • Fixed: Some camera scrolling issues.

  • Fixed: A notification could incorrectly show a pawn has claimed a bed when they had not.

  • Fixed: Could sometimes return an incorrect capacity check if sleeping spots had been removed.

  • Fixed: Various issues with the quit menu.

  • Fixed: Eaten tasty meal thought was not correctly firing.

  • Fixed: Doors could lose position.

  • Fixed: Pawns could sometimes stop hauling items.

  • Fixed: Various crashes that could occur.

  • Fixed: Pawns would not always get skill experience.

  • Fixed: Cannot click through crew bar.

  • Fixed: Pawns would sometimes not build any singular hull.

More from SpaceSlog

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