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Tempest RisingNewsHotfix Update #12
Game update

Hotfix Update #12

Tempest Rising · published 10 Jul 2026, 14:01 UTC

All newsPlayers around this dateRead on Steam

Bug Fixes

General Gameplay

  • Fixed an issue where saves made on versions prior to the 1.9.0 patch couldn’t be loaded and resulted in an infinite loading screen

  • Fixed an issue where adding units / buildings to the queue through Shift+LMB with multiple production buildings selected was not distributing them evenly across selected production buildings in multiplayer matches

  • Fixed an issue where the total amount of queued units was displayed incorrectly if more than 255 units of the same type were queued in multiple production buildings

  • Fixed an issue where killed infantry could be displayed as standing if the camera wasn’t focused on them upon their destruction

  • Fixed an issue where some Tempest Fields were missing in Dynasty Mission 4 and GDF Mission 10

Map Editor / Steam Workshop

  • Fixed an issue where SetdressingExampleMap couldn’t be launched via the “Test Current Level” option in Map Editor

  • Fixed an issue where it was possible to change the mod path when creating a mod in Map Editor

  • Fixed an issue where SetdressingExampleMap from the workshop wasn’t displayed in the game when downloaded

Submit a Support Ticket

If you are experiencing an issue in-game, please submit a ticket describing your issue to our Saber Support team, and we will work to resolve the issue. Including a video or an image in your ticket will make it easier for us to assist you.

More from Tempest Rising

Other announcements

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