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SenteNewsDev Log #4 The Evolution of Sente’s Story
Community

Dev Log #4 The Evolution of Sente’s Story

Sente · published 26 May 2026, 12:00 UTC

All newsPlayers around this dateRead on Steam

The previous Dev Log talked all about the Robot Bar and how the popularity of Sente has grown amongst the robot population. Now it’s time to look at the wider world of Sente and how it came to be.

The Story So Far…

Sente hadn’t always had a theme, but when the developers had landed on Sente being the board game of the future and that AI would challenge other AI to compete against, This led the team to envision a world where robots had risen to the same social standing as humans and, in some cases, even surpassed humans in terms of technology and, in Sente’s case, entertainment.

Rather than a post-apocalyptic world where robots had taken over, Sente sees robots and humans cohabitating in a utopic society. Cohabitating might be a strong word… robots have displaced humans as the most dominant species on the planet, for example, robot athletes have taken over sports, robot entertainers take the spotlight etc.

AI became so advanced they needed to invent a new way to entertain themselves and thus Sente was born as they believed humans lacked the brain capacity to play it. Could this mindset eventually lead to the robots taking complete control? Who knows.

A Champion Emerges

This is where Jade comes in, our protagonist and self-appointed champion of the human race. Jade has taken Sente as a personal challenge to prove that she’s just as smart as any of the robots that claim to be her betters.

However, Sente is still a game for robots, by robots so she’ll need a clever disguise if she wants to compete inside the Robot Bar.

Behind the Scenes

The world of Sente is still evolving, new lines of dialogue and elements of the story are being worked on as we speak.

As huge fans of RPGs, the team wanted to make sure that Sente offered a true single player experience on top of the competitive multiplayer. While note as extensive as an RPG title, Sente still includes an element of story, characters, and themes that helps make Sente more than “a series of menus”.

We hope you enjoy the carefully crafted story of Sente, to get a glimpse of what is in store, try the demo and join the Sente Discord to let us know what you think about the game.

More from Sente

Other announcements

All news
Community8 Sep 2026Sente Update! Patch 1.0.2.2 Adds Community Requested ChangesCommunity Feedback is here! Greetings contenders, we're happy to share that the team has been hard at work developing Sente Version 1.0.2.2, adding many community led changes and various QoL fixes. Thank you to all of the members of the Sente Discord and content creators who have contributed and helped shape this next step for Sente. · Improved dialogue skipping in the Campaign. · "View Replay"…Steam news11 Aug 2026Sente is OUT NOW!Welcome to the grid, contenders Oxobox Games, are proud to announce that Sente, the strategy game where all turns are made simultaneously is OUT NOW! Sente offers players a fully customisable experience with a dedicated single player campaign, 1-6 player matches both online and against bots, puzzle modes and challenges, custom board creation and sharing, customisation rewards, and more! We want…Community28 Jul 2026Dev Log #7 The More the Merrier & Release Date AnnouncementGood news everyone! Sente is arriving sooner than you’d think. The simultaneous turn-based board launches on August 11, 2026. Thank you so much for the support so far that has made Sente’s launch possible, we’d like to thank all the demo and playtesters participants for joining the conversion on Discord to feedback and help make Sente even better. Check out the release date trailer below: Onto…