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X4: FoundationsNews9.00 Public Beta 11 now available
In-game event

9.00 Public Beta 11 now available

X4: Foundations · published 21 May 2026, 11:46 UTC · build 23338014

All newsPlayers around this dateRead on Steam

9.00 Public Beta 11 is now available! Please find the full changelog below. Thank you for your continued support and feedback during this testing phase.

How Do I Take Part in the Public Beta?
Every player who owns X4: Foundations has the opportunity to download the new 9.00 Public Beta version. In order to ensure that beta participants are aware of the risks and rules involved, we ask all interested players to visit our forum, where they will find the rules and disclaimers, as well as practical instructions for participating in the beta. Follow this link to our forum - no registration required - to find the relevant information.

X4 9.00 Public Beta 11 Changelog:


(see the full 9.00 Public Beta Changelog in our forum)

  • Added Prospect behaviour.
  • Removed braking distance hints from Velocity Indicator (removed incomplete feature added in 9.00).
  • Removed mining penalty for having multiple resource probes in sector (removed feature added in 9.00).
  • Improved ships getting stuck while approaching dock on Raptor.
  • Improved Deploy at Position options to take into account deployables used by other orders.
  • Improved theft detection for Erlking.
  • Improved auto-targeting in gamepad mode to react more quickly.
  • Fixed custom gamestart ship crew options not taking affect under certain circumstances.
  • Fixed ability to automatically win Border Conflict Timelines scenario (problem introduced in 9.00).
  • Fixed mission guidance not progressing during By Invitation Only mission in Hatikvah's Trade Revolution story.
  • Fixed missing Reen Omara during Join Hatikvah's Trade Revolution mission in Hatikvah's Trade Revolution story.
  • Fixed Menelaus' Reminiscence leaving sector and ending battle prematurely during The High Road mission.
  • Fixed Foundations of an Empire mission in Paranid Schism story showing timer at zero during defence of Sacrosanct Conclave.
  • Fixed Extend Station Storage upkeep mission not aborting after station destruction (problem introduced in 9.00).
  • Fixed patrol mission sometimes not showing mission objective timer in message ticker.
  • Fixed missing Yaki Honourable Dragon licence in some older savegames.
  • Fixed diplomacy actions to gain information on stations and ships having shorter duration with skilled agents.
  • Fixed military stations under construction not being attacked under Chivalrous fire authorisation.
  • Fixed some NPC factories not having any upgrades (problem introduced in 9.00).
  • Fixed rare case of NPC factories never starting construction.
  • Fixed capital ships struggling to turn towards fast targets when player not present (problem introduced in 9.00).
  • Fixed player-owned ships trying to resupply with deployables that player cannot build (problem introduced in 9.00).
  • Fixed failed scrap deliveries caused by station buy offers not updating after new processing module added.
  • Fixed incorrect buy price calculation for scrap processors.
  • Fixed resource trade priorisation if allocated storage below desired amounts.
  • Fixed sales to ships with trade offers sometimes not deducting costs.
  • Fixed Plot Management menu not working under certain circumstances.
  • Fixed trade menu breaking under certain circumstances.
  • Fixed missing confirmation buttons in Global Orders menu under certain circumstances.
  • Fixed Interact menu overlapping with HUD monitors under certain circumstances.
  • Fixes auto-targeting being disabled on killing enemy in gamepad mode.
  • Fixed incorrect button handling when cancelling certain dialogues with mission NPCs using Esc or Del on keyboard or B on gamepad.
  • Fixed several causes of crashes.

In case you missed it

Watch on YouTube
>> X4 Foundations 9.00 "Empire Update" Public Beta is Now Live!
>> Egosoft Public Beta Feedback Forum (please make sure to read the rules thread before posting)

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