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Pebble KnightsNewsPebble Knights Early Access Update v0.1.13
In-game event

Pebble Knights Early Access Update v0.1.13

Pebble Knights · published 13 May 2026, 13:38 UTC

All newsPlayers around this dateRead on Steam

https://clan.fastly.steamstatic.com/images/45229700/7febb4e1b61b1fa48a13a68ef73377e6ac417ef5.png Hello, Pebble Knights! In the v0.1.13 update, we're adding 6 powerful new Tier 4 "Transcendent" Traits. We've also made broad balance changes to Legendary and Transcendent weapons. Thanks to your valuable bug reports, Pebble Knights keeps getting better. As always, thank you so much! Check out the details below.

[Tier 4 Transcendent Traits Added]


New Transcendent Traits
6 new Transcendent Traits have been added.
For those of you who combined Tier 3 Legendary Traits and felt a little disappointed, it's time to meet the true power of Transcendent Traits!

  • I Choose You!: Eat a weapon to bring it to life and summon a Weaponmon.

  • All of the Above: Attacks channel nature's power to deal elemental damage.

  • God of Weapons: Infuse a weapon with astral energy to upgrade it to Mythic grade.

  • Pocket Fist: Mr. Fist, tamed with elite sorcery, continuously attacks enemies for you.

  • One for All: Compresses all of your owned Traits into a single slot.

  • CriticALL: All attacks are guaranteed to land as critical hits.

[Balance Changes]


Weapons

  • Increased the performance of Legendary and Mythic weapons.


Traits

  • Reduced the critical hit chance of the Legendary Traits One Shot, One Kill and Alpha Strike from 100% to 51%.

  • When evolving Tier 2 or Tier 3 Traits, there is now a chance for a same-tier Trait you do not own to appear.


Merchant

  • Increased the chance for the Merchant to bring better weapons and Trait Rings.


Events

  • Giant Poop no longer appears as a reward for destroying Giant Statues in the Underworld.

[Bug Fixes]

  • Fixed an issue where Demon Effects you already had could appear again on the roulette.

  • Mitigated an issue where certain bosses, such as Bomberman, could enter their invincible phase with extremely low HP.

  • Fixed an issue where Bot players with the Weapon Master Trait could permanently turn weapons into Legendary weapons.

  • Will-o'-Wisps now only attack enemies and plants.

  • Fixed an issue where Camp rooms could stop progressing after showing that only a few monsters remained.

  • Monsters that cannot be knocked back, such as Giant Eyeballs and Monster Graves, are no longer affected by Black Holes.

  • Fixed an issue where the microphone would not be recognized properly after changing input devices during gameplay.

  • Fixed an issue where the Letter could disappear when continuing from DAY 1.


Thank you sincerely to all the Knights who have left kind reviews and supported the game with each patch.


Pebble Knights has now become a game built together with countless Knights

. Please continue to support us and cheer us on so this journey can keep going! The Pebble Knights Team Join our Discord for more updates!

https://discord.gg/pebble-knights

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