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Ink & LoreNewsDemo Update: Improved Usability and Balance
In-game event

Demo Update: Improved Usability and Balance

Ink & Lore · published 19 Sep 2026, 05:30 UTC

All newsPlayers around this dateRead on Steam

Thank you for playing the Ink & Lore demo!
Based on your feedback, we've updated the demo. Here are the main changes.

Title Screen

  • On your first launch, the game now starts at the title screen, so you can adjust settings before you begin.
  • Added a "Quit Game" button.

Audio

  • The BGM was too loud, so the default volumes are now Master Volume 50%, BGM Volume 50%, and SFX Volume 70%.

UI


Battle

  • When you select a card, it's now clearer how to play it or cancel.
  • Updated the illustrations on Technique cards.
  • End Turn is now a button instead of a card.
  • The Dancer's double attack is now shown on attack cards.


General

  • When you obtain an item or Gold, you can now close the window by clicking anywhere, not just the button.
  • Dungeon floors are now consistently labeled as "Pages".
  • Redesigned dialogs and buttons to match the game's world.
  • Added keyboard controls.
  • When upgrading Techniques or Equipment, you can now compare their stats before and after the upgrade.

Gameplay

  • Increased the Gold earned from battles.
  • Added a tutorial for battles with two characters.
  • Lowered the rarity of Revive items and made them appear more often (they were so rare that reviving was practically impossible).
  • Equipment you choose not to equip can now be exchanged for Gold.
  • Highlight cards were too strong, so some of them have been nerfed.

Map

  • Elites and Shops no longer appear at the very start of a run.
  • Equipment upgrades have been moved out of the Shop into a new location: the Smithy.
  • Reduced the Gold earned from Gold spaces.

Display

  • Fixed blurry text on high-resolution displays such as 4K.
  • The game now remembers the window size, position, and maximized state, and restores them the next time you launch it.

Bug Fixes

  • Fixed a bug where damage taken became 0 while one of the characters had 0 HP.

Other

  • Various minor fixes.

Thank you for your continued support of Ink & Lore!

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