Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Agents! Please?NewsAgents! Please? — Patch 1.3.1
Game update

Agents! Please? — Patch 1.3.1

Agents! Please? · published 15 Sep 2026, 05:23 UTC · build 25315571

All newsPlayers around this dateRead on Steam
  • The agent writes the code in the editor in step with the code it posts in chat

  • Notifications arrive as a cream slip in the top-right corner, naming the sender and the subject

  • RANKING: a new standing lights the dock badge instead of opening the drawer over your work, and your row carries your Steam name

  • Every commendation now has a way to earn it in play, and a career loaded from an older save picks up the ones it already deserved

  • Disabled keys stay legible, the A badge no longer shifts the keys it sits on, and the FAIL stamp inks red

  • Stamps land at their own angle with a kick, the paper reads as paper, and the screen flicker is calmer

  • The agent channel shows three dots while a line is on its way

  • Steam and Discord open from the OS menu

  • Hand and text cursors drawn for the desk

  • Steam Deck: the Exit key stays reachable at the largest text size

  • Controller: the D-pad no longer gets stuck on a tool chip when a drawer opens, and a read surface hands the walk on at its end rather than skipping past it

  • Thank-you lines added to the credits

  • Linux / SteamOS support (experimental): the native build runs on Steam Deck and Linux desktops without Proton. If you run into issues on Linux, please report them

  • Running the Windows build through Proton now tells you to switch to the native build instead of failing with a WebView2 error

More from Agents! Please?

Other announcements

All news
Major update13 Sep 2026Placement Division bulletin, release 1.3.0Training work is ranked from this release, and the game runs natively on Linux and on SteamOS handhelds. \ The Training Floor keeps a daily ranking built from the pay banked that day and the number of jobs it took. \ The ranking sits beside the job board while the board is open, listing the ten best of the day, the player's own row, and the one place above it. \ The same table opens from the ta…Game update12 Sep 2026Agents! Please? — Patch 1.2.1Added to Assignment Board: pick from three postings across the career, switch between them, and resume where you left off (to open last two you need finish others) · Each posting tracks its own progress and reviewer badge independently · Lamp indicators on each posting card show the difficulty · Employee intake form now appears at boot instead of mid-shift · ESC and the power button on shift re…Steam news10 Sep 2026Placement Division bulletin, the desk is openAgents! Please? is out now. The agents write the code, the agents review the code, and the last human in the loop decides what ships. Each shift hands you a brief, a diff and an assurance that everything is fine. You read the code, run it on inputs you choose, and approve or reject what the swarm wrote. The coder, the approver, the CI bot and Maya, the one other human left, testify in the chann…